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þ
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ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d)
OF THE SECURITIES EXCHANGE ACT OF 1934
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¨
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TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d)
OF THE SECURITIES EXCHANGE ACT OF 1934
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Delaware
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20-2733559
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(State or other jurisdiction of
incorporation or organization)
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(I.R.S. Employer
Identification No.)
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625 Westport Parkway
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76051
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Grapevine, Texas
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(Zip Code)
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(Address of principal executive offices)
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(Title of Class)
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(Name of Exchange on Which Registered)
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Class A Common Stock, $.001 par value per share
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New York Stock Exchange
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Large Accelerated Filer
þ
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Accelerated Filer
¨
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Non-accelerated Filer
¨
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Smaller reporting company
¨
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(Do not check if a smaller reporting company)
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Page
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PART I
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Item 1.
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Item 1A.
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Item 1B.
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Item 2.
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Item 3.
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Item 4.
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PART II
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Item 5.
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Item 6.
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Item 7.
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Item 7A.
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Item 8.
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Item 9.
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Item 9A.
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Item 9B.
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PART III
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Item 10.
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Item 11.
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Item 12.
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Item 13.
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Item 14.
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PART IV
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Item 15.
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Item 1.
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Business
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Market
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Market Size (in billions)
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Data Source
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United States
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$
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13.1
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NPD
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Canada
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1.0
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NPD
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Australia
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1.1
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NPD
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Europe
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6.3
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IDG
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Total
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$
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21.5
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•
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Video Game Hardware.
Gaming consoles are typically launched in cycles as technological developments provide significant improvements in graphics, audio quality, gameplay, internet connectivity, social features and other entertainment capabilities beyond video gaming. The most recent cycle of consoles (referred to as “next generation”) includes the Sony PlayStation 4 and Microsoft Xbox One, which both launched in most of the countries in which we operate in November 2013, and the Nintendo Wii U, which launched in November 2012. The demand for the previous generation hardware has been in decline since 2011 and we expect that demand will continue to decline as consumers continue to move to the next generation consoles.
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•
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Video Game Software.
Sales of video game software generally increase as gaming platforms mature and gain wider acceptance. Sales of video game software are dependent upon manufacturers and third-party publishers developing and releasing game titles for existing game platforms. In recent years the number of new games introduced each year has generally declined and as a result, the market for video game sales has also declined. With the introduction of the next generation consoles, we expect the number of new games introduced to increase and we expect demand for software for those devices to grow and demand for software for the previous generation of consoles to continue to decline.
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•
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Video Game Accessories.
Sales of video game hardware also drive sales of video game accessories for use with the hardware and software. The most common video game accessories are controllers and gaming headsets. We expect demand for video game accessories for use on the next generation of consoles to increase as the installed base of these consoles increases. We expect the demand for accessories for use with the previous generation of consoles to decline as the sales of those consoles decline.
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•
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Wireless Services and Products.
Our Spring Mobile businesses are exclusive resellers of AT&T’s pre-paid and post-paid services, respectively, and a variety of phones, tablets and other wireless devices manufactured for use on AT&T’s network. The market for wireless devices and services is estimated by CTIA - The Wireless Association
®
to be approximately $180 billion with growth projected over the next five years between 3-5% annually. We expect that the market for AT&T services and products and the wireless market in general will continue to grow as more and more wireless devices connect to the internet through wireless networks.
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•
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Mobile Devices.
We define mobile devices as smart phones, tablets and related accessories. We sell new mobile devices in our Technology Brands stores. We buy, sell and trade pre-owned mobile devices and tablets in many of our Video Game Brands and Technology Brands stores.
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•
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Consumer Electronics.
Our Simply Mac stores are authorized Apple resellers and also offer certified training, warranty and repair services to customers. Based on Apple public statements and filings, we expect the market for Apple products sold at retail in the U.S. to grow 5-10% annually over the next five years.
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•
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Real estate knowledge, including extensive relationships with landlords, portfolio management, negotiating skills and risk mitigation;
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Human resource management, including hiring, training, systems and processes, particularly in multi-unit management of small, limited staffing, specialty retail stores with expert staff in assisted-selling;
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•
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Knowledge of buy-sell-trade programs, including pricing algorithms, inventory balancing, refurbishment capabilities and secondhand dealer laws;
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•
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Customer retention programs, including using our loyalty programs to drive consumer awareness of new retail concepts and promote new products; and
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•
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The ability to deploy capital in ways that diversify the underlying business, manage financial risk and increase shareholder value, including finding acquisitions that have a high return on invested capital and are accretive to earnings.
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•
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Maximize brick and mortar stores;
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Expand our pre-owned business;
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Own the customer;
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Expand our digital growth strategy; and
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•
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Disciplined capital allocation.
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•
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Consistently Achieving High New Release Market Share.
We focus marketing efforts and store associates on driving the sale of new release video game products, both physical and digital. We employ a variety of rapid-response distribution methods in our efforts to be the first-to-market and consistently in-stock for new physical and digital video game products. This highly efficient distribution network is essential, as a significant portion of a new title’s sales will be generated in the first few days and weeks following its release. As the world’s largest retailer of video game products with a proven capability to distribute new releases to our customers quickly and capture market share immediately following new product launches, we believe we regularly receive larger allocations of popular new video game products. On a daily basis, we actively monitor sales trends, customer reservations and store manager feedback to ensure a high in-stock position for each store. To assist our customers in obtaining immediate access to new releases, we offer our customers the opportunity to pre-order products in our stores or through our websites prior to their release.
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•
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Enhancing our Image as a Destination Location.
Our video game stores serve as destination locations for game players, mobile electronics consumers and gift givers due to our broad selection of products, compelling loyalty program offers, game-oriented environment, trade-in programs and unique pricing proposition. We offer all major video game platforms, provide a broad assortment of new and pre-owned video game products and offer a larger and more current selection of merchandise than other retailers. In our video game stores, we provide a high level of customer service by hiring game enthusiasts and providing them with ongoing sales training, including training in the latest technical and functional elements of our products and services, making them the most knowledgeable associates in the video game retail market. Our video game stores are equipped with several video game sampling areas, which provide our customers with the opportunity to view upcoming game trailers and play games before purchase.
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•
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Targeting a Broad Audience of Game Players.
We have created store environments targeting a broad audience, including the video game enthusiast, the casual gamer and the seasonal gift giver. Our video game stores focus on the video game enthusiast who demands the latest merchandise featuring the “hottest” technology immediately on the day of release and the value-oriented customer who wants a wide selection of value-priced pre-owned video game products. Our buy-sell-trade program offers consumers the opportunity to trade-in pre-owned video game products in exchange for store credits applicable to future purchases, which, in turn, drives more sales.
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•
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Expanding our Technology Brands Businesses.
We have entered into a strategic partnership with AT&T and are selling AT&T products and services in our Spring Mobile managed AT&T and Cricket Wireless branded stores and in some of our Simply Mac and U.S. GameStop stores. We acquired Spring Mobile in November 2013. Spring Mobile has grown from approximately 90 stores at the end of 2012 to 361 stores at January 31, 2015, through a program with two primary focuses. The first of these is opening what we refer to as “whitespace” stores, or new stores in retail locations identified by either AT&T or Spring Mobile management and agreed to by both parties. AT&T supports the opening of new whitespace stores by its resellers in an effort to increase the size of its retail distribution channel. The second focus is on acquiring smaller AT&T resellers. Both of these represent opportunities for strong growth in the near term for Spring Mobile.
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•
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Successfully Executing our Store Opening/Closing Strategy.
We have an analysis-driven approach to store opening and closing decisions. We intend to continue to open a limited number of new Video Game Brands stores in targeted markets where we can take market share from uncontested competitors, as well as in markets in which we already operate where we have realized returns on invested capital that have exceeded our internal targets. We analyze each market relative to target population and other demographic indices, real estate availability, competitive factors and past operating history, if available. On average, our new stores opened in the past three fiscal years have had a return of original investment of less than two years. We are aggressive in the analysis of our existing store base to determine optimal levels of profitability and close stores where profitability goals are not being met or where we can attempt to transfer sales to other nearby existing stores and increase overall profits. We utilize our PowerUp Rewards loyalty program information to determine areas that are currently underserved and also utilize our database to ensure a high customer transfer rate from closing locations to existing locations. We opened 49 new Video Game Brands stores and closed 300 Video Game Brands stores in fiscal 2014, reducing our Video Game Brands store count by 3.9%, in excess of stated targets as we exited Spain and sold or closed 108 stores. We opened 109 new Video Game Brands stores and closed 254 Video Game Brands stores in the 52 weeks ended February 1, 2014 ("fiscal 2013"), reducing our Video Game Brands store count by 2.2%, in line with stated targets. We plan to open approximately 50 new Video Game Brands stores and close approximately 200-300 Video Game Brands stores worldwide in fiscal 2015.
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•
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Quarterly Cash Dividend.
In fiscal 2014, we paid dividends of $1.32 per share of Class A Common Stock, totaling approximately $148.8 million for the year. Additionally, on March 3, 2015, our Board of Directors authorized an increase in our annual cash dividend from $1.32 to $1.44 per share of Class A Common Stock, which represents an increase of 9%. On March 3, 2015, we declared our first quarterly dividend of fiscal 2015 of $0.36 per share of Class A Common Stock, payable on March 24, 2015 to stockholders of record on March 17, 2015.
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•
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Share Repurchase Program.
In fiscal 2014, we repurchased 8.4 million shares of our Class A Common Stock at an average price per share of $39.50 for a total of $333.4 million. On November 11, 2014, our Board of Directors authorized $500.0 million of funds to be used to repurchase shares of our Class A Common Stock, replacing the $176.4 million remaining under our previous authorization.
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•
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Strategic Capital Opportunities.
In order to create more meaningful shareholder returns, as we evaluate investments in strategic opportunities, we target internal rates of return (“IRR”) in excess of 20% for whitespace store expansion and acquisitions. For fiscal 2014, the collective target IRR of the stores we opened and the AT&T and Apple resellers we acquired was 24%.
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Number of Stores
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U.S. Video Game Brands
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Technology Brands
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Alabama
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67
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1
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Alaska
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7
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—
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Arizona
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78
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25
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Arkansas
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32
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1
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California
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422
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73
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Colorado
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62
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23
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Connecticut
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51
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16
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Delaware
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15
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11
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District of Columbia
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3
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—
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Florida
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260
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3
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Georgia
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130
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38
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Guam
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2
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—
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Hawaii
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21
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—
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Idaho
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16
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6
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Illinois
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168
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17
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Indiana
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89
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29
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Iowa
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32
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7
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Kansas
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33
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—
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Kentucky
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71
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8
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Louisiana
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70
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1
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Maine
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11
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—
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Maryland
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95
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2
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Massachusetts
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87
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1
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Michigan
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108
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1
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Minnesota
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50
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12
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Mississippi
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45
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—
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Missouri
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71
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2
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Montana
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10
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10
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Nebraska
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20
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3
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Nevada
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40
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4
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New Hampshire
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27
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—
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New Jersey
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135
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21
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New Mexico
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26
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3
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New York
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241
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31
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North Carolina
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134
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1
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North Dakota
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9
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1
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Ohio
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177
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7
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Oklahoma
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47
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—
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Oregon
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38
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1
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Pennsylvania
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205
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19
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Puerto Rico
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37
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—
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Rhode Island
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13
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—
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South Carolina
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72
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4
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South Dakota
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10
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2
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Tennessee
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96
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5
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Number of Stores
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U.S. Video Game Brands
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Technology Brands
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Texas
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366
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29
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Utah
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28
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34
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Vermont
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5
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—
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Virginia
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131
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8
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Washington
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78
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7
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West Virginia
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29
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—
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Wisconsin
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60
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8
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Wyoming
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8
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9
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Total Domestic Stores
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4,138
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484
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Number
of Stores
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Canada
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331
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Total Stores - Canada Video Game Brands
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331
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Australia
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381
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New Zealand
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40
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Total Stores - Australia Video Game Brands
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421
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Austria
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30
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Denmark
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37
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Finland
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18
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France
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434
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Germany
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209
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Ireland
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50
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Italy
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419
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Norway
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39
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Sweden
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61
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Switzerland
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19
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Total Stores - Europe Video Game Brands
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1,316
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Total International Stores
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2,068
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Total Stores
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6,690
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Item 1A.
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Risk Factors
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•
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economic downturns, specifically in the regions in which we operate;
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•
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currency exchange rate fluctuations;
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•
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international incidents;
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•
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natural disasters;
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•
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government instability; and
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•
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competitors entering our current and potential markets.
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•
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the timing and allocations of new product releases including new console launches;
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•
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the timing of new store openings or closings;
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•
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shifts in the timing or content of certain promotions or service offerings;
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•
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the effect of changes in tax rates in the jurisdictions in which we operate;
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•
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acquisition costs and the integration of companies we acquire or invest in;
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•
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the mix of earnings in the countries in which we operate;
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•
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the costs associated with the exit of unprofitable markets or stores; and
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•
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changes in foreign currency exchange rates.
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•
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the ability to identify new store locations, negotiate suitable leases and build out the stores in a timely and cost efficient manner;
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•
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the ability to hire and train skilled associates;
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•
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the ability to integrate new stores into our existing operations; and
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•
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the ability to increase sales at new store locations.
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•
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incur, assume or permit to exist additional indebtedness or guaranty obligations;
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•
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incur liens or agree to negative pledges in other agreements;
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•
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engage in sale and leaseback transactions;
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•
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make loans and investments;
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•
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declare dividends, make payments or redeem or repurchase capital stock;
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•
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engage in mergers, acquisitions and other business combinations;
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•
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prepay, redeem or purchase certain indebtedness;
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•
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amend or otherwise alter the terms of our organizational documents and indebtedness;
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•
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sell assets; and
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•
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engage in transactions with affiliates.
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Item 1B.
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Unresolved Staff Comments
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Item 2.
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Properties
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Lease Terms to Expire During (12 Months Ending on or About January 30)
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Number
of Stores
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2016
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1,984
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2017
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1,589
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2018
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1,199
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2019
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764
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2020 and later
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1,154
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Total
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6,690
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Location
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Square
Footage
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Owned or
Leased
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Use
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Grapevine, Texas, USA
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519,000
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Owned
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Distribution and administration
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Grapevine, Texas, USA
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182,000
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Owned
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Manufacturing and distribution
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Louisville, Kentucky, USA
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260,000
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|
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Leased
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Distribution
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Brampton, Ontario, Canada
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119,000
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Owned
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Distribution and administration
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Eagle Farm, Queensland, Australia
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185,000
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Owned
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Distribution and administration
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Milan, Italy
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123,000
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|
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Owned
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Distribution and administration
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Item 3.
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Legal Proceedings
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Item 4.
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Mine Safety Disclosures
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Item 5.
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Market for Registrant’s Common Equity, Related Stockholder Matters and Issuer Purchases of Equity Securities
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|
|
|
Fiscal 2014
|
||||||
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|
|
High
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Low
|
||||
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Fourth Quarter
|
|
$
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44.84
|
|
|
$
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31.69
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|
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Third Quarter
|
|
$
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45.45
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|
|
$
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35.82
|
|
|
Second Quarter
|
|
$
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46.59
|
|
|
$
|
35.10
|
|
|
First Quarter
|
|
$
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45.48
|
|
|
$
|
33.10
|
|
|
|
|
Fiscal 2013
|
||||||
|
|
|
High
|
|
Low
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||||
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Fourth Quarter
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$
|
57.74
|
|
|
$
|
34.70
|
|
|
Third Quarter
|
|
$
|
56.08
|
|
|
$
|
47.04
|
|
|
Second Quarter
|
|
$
|
51.36
|
|
|
$
|
30.94
|
|
|
First Quarter
|
|
$
|
37.23
|
|
|
$
|
23.36
|
|
|
Period
|
|
Total
Number of
Shares
Purchased
|
|
Average
Price Paid per
Share
|
|
Total Number of
Shares Purchased
as Part of Publicly
Announced Plans or
Programs
|
|
Approximate Dollar
Value of Shares that
May Yet Be Purchased
Under the Plans or
Programs (1)
|
||||||
|
|
|
|
|
(In millions of dollars)
|
||||||||||
|
November 2, 2014 through November 29, 2014
|
|
748,859
|
|
|
$
|
41.44
|
|
|
748,859
|
|
|
$
|
478.0
|
|
|
November 30, 2014 through January 3, 2015
|
|
480,406
|
|
|
$
|
34.21
|
|
|
480,406
|
|
|
$
|
461.5
|
|
|
January 4, 2015 through January 31, 2015
|
|
400,476
|
|
|
$
|
35.41
|
|
|
400,476
|
|
|
$
|
447.3
|
|
|
Total
|
|
1,629,741
|
|
|
$
|
37.83
|
|
|
1,629,741
|
|
|
|
||
|
(1)
|
In November 2014, the Board of Directors authorized $500.0 million to be used for share repurchases, replacing the previous November 2013 authorization. The November 2014 authorization has no expiration date.
|
|
|
|
|
1/29/2010
|
|
|
1/28/2011
|
|
|
1/27/2012
|
|
|
2/1/2013
|
|
|
1/31/2014
|
|
|
1/30/15
|
|
GME
|
|
|
$100.00
|
|
|
$106.12
|
|
|
$123.01
|
|
|
$129.60
|
|
|
$189.86
|
|
|
$197.49
|
|
S&P 500 Index
|
|
|
100.00
|
|
|
118.85
|
|
|
122.58
|
|
|
140.91
|
|
|
166.00
|
|
|
185.78
|
|
Dow Jones Specialty Retailers Index
|
|
|
100.00
|
|
|
132.87
|
|
|
145.22
|
|
|
154.29
|
|
|
197.19
|
|
|
245.56
|
|
Item 6.
|
Selected Financial Data
|
|
|
|
52 Weeks Ended January 31, 2015
|
|
52 Weeks Ended February 1, 2014
|
|
53 Weeks Ended February 2, 2013
|
|
52 Weeks Ended January 28, 2012
|
|
52 Weeks Ended
January 29, 2011 |
||||||||||
|
|
|
(In millions, except per share data and statistical data)
|
||||||||||||||||||
|
Statement of Operations Data:
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
Net sales
|
|
$
|
9,296.0
|
|
|
$
|
9,039.5
|
|
|
$
|
8,886.7
|
|
|
$
|
9,550.5
|
|
|
$
|
9,473.7
|
|
|
Cost of sales
|
|
6,520.1
|
|
|
6,378.4
|
|
|
6,235.2
|
|
|
6,871.0
|
|
|
6,936.1
|
|
|||||
|
Gross profit
|
|
2,775.9
|
|
|
2,661.1
|
|
|
2,651.5
|
|
|
2,679.5
|
|
|
2,537.6
|
|
|||||
|
Selling, general and administrative expenses
|
|
2,001.0
|
|
|
1,892.4
|
|
|
1,835.9
|
|
|
1,842.1
|
|
|
1,698.8
|
|
|||||
|
Depreciation and amortization
|
|
154.4
|
|
|
166.5
|
|
|
176.5
|
|
|
186.3
|
|
|
174.7
|
|
|||||
|
Goodwill impairments
(1)
|
|
—
|
|
|
10.2
|
|
|
627.0
|
|
|
—
|
|
|
—
|
|
|||||
|
Asset impairments and restructuring charges
(2)
|
|
2.2
|
|
|
18.5
|
|
|
53.7
|
|
|
81.2
|
|
|
1.5
|
|
|||||
|
Operating earnings (loss)
|
|
618.3
|
|
|
573.5
|
|
|
(41.6
|
)
|
|
569.9
|
|
|
662.6
|
|
|||||
|
Interest expense
|
|
10.0
|
|
|
4.7
|
|
|
3.3
|
|
|
19.8
|
|
|
35.2
|
|
|||||
|
Debt extinguishment expense
|
|
—
|
|
|
—
|
|
|
—
|
|
|
1.0
|
|
|
6.0
|
|
|||||
|
Earnings (loss) before income tax expense
|
|
608.3
|
|
|
568.8
|
|
|
(44.9
|
)
|
|
549.1
|
|
|
621.4
|
|
|||||
|
Income tax expense
|
|
215.2
|
|
|
214.6
|
|
|
224.9
|
|
|
210.6
|
|
|
214.6
|
|
|||||
|
Net income (loss)
|
|
393.1
|
|
|
354.2
|
|
|
(269.8
|
)
|
|
338.5
|
|
|
406.8
|
|
|||||
|
Net loss attributable to noncontrolling interests
|
|
—
|
|
|
—
|
|
|
0.1
|
|
|
1.4
|
|
|
1.2
|
|
|||||
|
Net income (loss) attributable to GameStop Corp.
|
|
$
|
393.1
|
|
|
$
|
354.2
|
|
|
$
|
(269.7
|
)
|
|
$
|
339.9
|
|
|
$
|
408.0
|
|
|
Basic net income (loss) per common share
|
|
$
|
3.50
|
|
|
$
|
3.02
|
|
|
$
|
(2.13
|
)
|
|
$
|
2.43
|
|
|
$
|
2.69
|
|
|
Diluted net income (loss) per common share
|
|
$
|
3.47
|
|
|
$
|
2.99
|
|
|
$
|
(2.13
|
)
|
|
$
|
2.41
|
|
|
$
|
2.65
|
|
|
Dividends per common share
|
|
$
|
1.32
|
|
|
$
|
1.10
|
|
|
$
|
0.80
|
|
|
$
|
—
|
|
|
$
|
—
|
|
|
Weighted-average common shares outstanding —basic
|
|
112.2
|
|
|
117.2
|
|
|
126.4
|
|
|
139.9
|
|
|
151.6
|
|
|||||
|
Weighted-average common shares outstanding —diluted
|
|
113.2
|
|
|
118.4
|
|
|
126.4
|
|
|
141.0
|
|
|
154.0
|
|
|||||
|
Store Operating Data:
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
Number of stores by segment
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
United States
|
|
4,138
|
|
|
4,249
|
|
|
4,425
|
|
|
4,503
|
|
|
4,536
|
|
|||||
|
Canada
|
|
331
|
|
|
335
|
|
|
336
|
|
|
346
|
|
|
345
|
|
|||||
|
Australia
|
|
421
|
|
|
418
|
|
|
416
|
|
|
411
|
|
|
405
|
|
|||||
|
Europe
|
|
1,316
|
|
|
1,455
|
|
|
1,425
|
|
|
1,423
|
|
|
1,384
|
|
|||||
|
Technology Brands
|
|
484
|
|
|
218
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|||||
|
Total
|
|
6,690
|
|
|
6,675
|
|
|
6,602
|
|
|
6,683
|
|
|
6,670
|
|
|||||
|
Comparable store sales increase (decrease)
(3)
|
|
3.4
|
%
|
|
3.8
|
%
|
|
(8.0
|
)%
|
|
(2.1
|
)%
|
|
1.1
|
%
|
|||||
|
Inventory turnover
|
|
5.7
|
|
|
5.3
|
|
|
5.0
|
|
|
5.1
|
|
|
5.1
|
|
|||||
|
Balance Sheet Data:
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
Working capital
|
|
$
|
415.9
|
|
|
$
|
223.6
|
|
|
$
|
295.6
|
|
|
$
|
363.4
|
|
|
$
|
407.0
|
|
|
Total assets
|
|
4,246.3
|
|
|
4,091.4
|
|
|
3,872.2
|
|
|
4,608.2
|
|
|
4,807.5
|
|
|||||
|
Total debt, net
(4)
|
|
355.7
|
|
|
4.0
|
|
|
—
|
|
|
—
|
|
|
249.0
|
|
|||||
|
Total liabilities
|
|
2,178.6
|
|
|
1,840.0
|
|
|
1,585.9
|
|
|
1,568.0
|
|
|
1,911.6
|
|
|||||
|
Total equity
|
|
2,067.7
|
|
|
2,251.4
|
|
|
2,286.3
|
|
|
3,040.2
|
|
|
2,895.9
|
|
|||||
|
(1)
|
Results for fiscal 2013 include a goodwill impairment charge of $10.2 million related to our decision to abandon our investment in Spawn Labs. Results for fiscal 2012 include charges related to goodwill impairments of $627.0 million resulting from our interim goodwill impairment tests performed during the third quarter of fiscal 2012. See Note 9, "Goodwill and Intangible Assets," to our consolidated financial statements for further information regarding our goodwill impairment charges.
|
|
(2)
|
Results for fiscal 2014 include impairment charges of $2.2 million, comprised of $1.9 million of property and equipment impairments and $0.3 million of intangible asset impairments. Results for fiscal 2013 include impairments of $18.5 million, of which $7.4 million and $2.1 million were related to certain technology assets and other intangible assets, respectively, as a result of our decision to abandon our investment in Spawn Labs and the remaining $9.0 million was related to property and equipment impairments resulting from our evaluation of store property, equipment and other assets. Results for fiscal 2012 include charges related to asset impairments of $53.7 million, of which $44.9 million relates to the impairment of the Micromania trade name and $8.8 million relates to other impairment charges from the evaluations of store property, equipment and other assets. Results for fiscal 2011 include charges related to asset impairments and restructuring charges of $81.2 million, of which $37.8 million relates to the impairment of the Micromania trade name, $22.7 million relates to the impairment of investments in non-core businesses and $20.7 million relates to other impairments, termination benefits and facility closure costs. Results for fiscal 2010 include impairment charges resulting from our evaluation of store property, equipment and other assets.
|
|
(3)
|
Comparable store sales is a measure commonly used in the retail industry and indicates store performance by measuring the growth in sales for certain stores for a particular period over the corresponding period in the prior year. Our comparable store sales are comprised of sales from our Video Game Brands stores operating for at least 12 full months as well as sales related to our websites and sales we earn from sales of pre-owned merchandise to wholesalers or dealers. Comparable store sales for our international operating segments exclude the effect of changes in foreign currency exchange rates. The calculation of comparable store sales for the 52 weeks ended January 31, 2015 compares the 52 weeks for the period ended January 31, 2015 to the most closely comparable weeks for the prior year period. The method of calculating comparable store sales varies across the retail industry. As a result, our method of calculating comparable store sales may not be the same as other retailers’ methods. Our Technology Brands stores are excluded from the calculation of comparable store sales. We do not consider comparable store sales to be a meaningful metric in evaluating the performance of our Technology Brands stores due to the frequently changing nature of revenue streams and commission structures associated with this segment of our business. We believe our calculation of comparable store sales best represents our strategy as a multi-channel retailer who provides its consumers several ways to access its products.
|
|
(4)
|
On September 24, 2014, we issued $350.0 million aggregate principal amount of unsecured 5.50% senior notes due October 1, 2019 (the "Senior Notes"). The Senior Notes bear interest at the rate of 5.50% per annum with interest payable semi-annually in arrears on April 1 and October 1 of each year beginning on April 1, 2015. The Senior Notes were sold in a private placement and will not be registered under the U.S. Securities Act of 1933. The Senior Notes were offered in the U.S. to “qualified institutional buyers” pursuant to the exemption from registration under Rule 144A of the Securities Act and in exempted offshore transactions pursuant to Regulation S under the Securities Act. See Note 10, "Debt," to our consolidated financial statements for additional information regarding the Senior Notes.
|
|
Item 7.
|
Management’s Discussion and Analysis of Financial Condition and Results of Operations
|
|
Estimate Description
|
Judgment and/or Uncertainty
|
Potential Impact if Results Differ
|
|
Valuation of Merchandise Inventories
|
||
|
Our merchandise inventories are carried at the lower of cost or market generally using the average cost method. Under the average cost method, as new product is received from vendors, its current cost is added to the existing cost of product on-hand and this amount is re-averaged over the cumulative units. Pre-owned video game products traded in by customers are recorded as inventory at the amount of the store credit given to the customer.
|
In valuing inventory, we are required to make assumptions regarding the necessity of reserves required to value potentially obsolete or over-valued items at the lower of cost or market. We consider quantities on hand, recent sales, potential price protections and returns to vendors, among other factors, when making these assumptions.
|
Our ability to gauge these factors is dependent upon our ability to forecast customer demand and to provide a well-balanced merchandise assortment. Any inability to forecast customer demand properly could lead to increased costs associated with write-downs of inventory to reflect volumes or pricing of inventory which we believe represents the net realizable value.
A 10% change in our obsolescence reserve percentage at January 31, 2015 would have affected net earnings by approximately $3.1 million in fiscal 2014.
|
|
Cash Consideration Received from Vendors
|
||
|
We participate in cooperative advertising programs and other vendor marketing programs in which our vendors provide us with cash consideration in exchange for marketing and advertising the vendors’ products.
The cooperative advertising programs and other vendor marketing programs generally cover a period from a few weeks up to a month and include items such as product in-store display promotions and placement, internet advertising, co-op print advertising and other programs. The allowance for each event is negotiated with the vendor and requires specific performance by us to be earned. |
Our accounting for cooperative advertising arrangements and other vendor marketing programs results in a significant portion of the consideration received from our vendors reducing the product costs in inventory rather than as an offset to our marketing and advertising costs. The consideration serving as a reduction in inventory is recognized in cost of sales as inventory is sold.
We estimate the amount of vendor allowances to be deferred as a reduction of inventory based on the nature of the consideration received and the merchandise inventory to which the consideration relates. We apply a sell-through rate to determine the timing in which the consideration should be recognized in cost of sales. Consideration received that relates to video game products that have not yet been released to the public is deferred. |
Although we consider our advertising and marketing programs to be effective, we do not believe that we would be able to incur the same level of advertising expenditures if the vendors decreased or discontinued their allowances. Additionally, if actual results are not consistent with our estimated deferrals and sell-through rates, we may be exposed to additional adjustments that could materially impact our gross profit rates and inventory balances.
A 10% difference in our vendor allowances deferral at January 31, 2015 would have affected net earnings by approximately $0.2 million in fiscal 2014.
|
|
Estimate Description
|
Judgment and/or Uncertainty
|
Potential Impact if Results Differ
|
|
Customer Liabilities
|
||
|
Our PowerUp Rewards loyalty program allows enrolled members to earn points on purchases in our stores and on some of our websites that can be redeemed for rewards that include discounts or merchandise. We estimate the net cost of the rewards that will be issued and redeemed and record this cost and the associated liability as points are earned by our loyalty program members.
Additionally, we sell gift cards to our customers in our retail stores, through our website and through selected third parties. At the point of sale, a liability is established for the value of the gift card. We recognize revenue from gift cards when the card is redeemed by the customer or the likelihood of the gift card being redeemed by the customer is remote, which is a concept known in the retail industry as breakage. We determine our gift card breakage rate based on historical redemption patterns, which show that, after 60 months, we can determine the portion of the initial liability for which redemption is remote.
|
The two primary estimates utilized to record the balance sheet liability for loyalty points earned by members are the estimated redemption rate and the estimated weighted-average cost per point redeemed. We use historical redemption rates experienced under our loyalty program as a basis for estimating the ultimate redemption rate of points earned. A weighted-average cost per point redeemed is used to estimate future redemption costs. The weighted-average cost per point redeemed is based on our most recent actual costs incurred to fulfill points that have been redeemed by our loyalty program members and is adjusted as appropriate for recent changes in redemption costs, including the mix of rewards redeemed.
Our estimate of the amount and timing of gift card redemptions is based primarily on historical transaction experience.
|
We continually evaluate our methodology and assumptions based on developments in redemption patterns, cost per point redeemed and other factors. Changes in the ultimate redemption rate and weighted-average cost per point redeemed have the effect of either increasing or decreasing the liability through the current period expense by an amount estimated to cover the cost of all points previously earned but not yet redeemed by loyalty program members as of the end of the reporting period.
A 10% change in our customer loyalty program redemption rate or weighted-average cost per point redeemed at January 31, 2015 would have affected net earnings by approximately $5.5 million and $5.5 million, respectively, in fiscal 2014.
A 10% change in our gift card breakage rate at January 31, 2015 would have affected net earnings by approximately $11.1 million in fiscal 2014.
|
|
Goodwill
|
||
|
Our goodwill results from our acquisitions and represents the excess purchase price over the net identifiable assets acquired. We are required to evaluate our goodwill and other indefinite-lived intangible assets for impairment at least annually or whenever indicators of impairment are present. Our annual test is completed as of the beginning of the fourth fiscal quarter, and interim tests are conducted when circumstances indicate the carrying value of the goodwill or other intangible assets may not be recoverable.
As of January 31, 2015, our goodwill totaled $1,390.4 million. Refer to Note 9, "Goodwill and Intangible Assets," to the consolidated financial statements included in this Form 10-K for a full description of our goodwill. |
Considerable management judgment is necessary to initially value intangible assets upon acquisition and to evaluate those assets and goodwill for impairment going forward. We determine fair value using widely acceptable valuation techniques including discounted cash flows and market multiples analyses.
Assumptions used in our valuations, such as forecasted growth rates and our cost of capital, are consistent with our internal projections and operating plans.
|
Variations in any of the assumptions used in valuing our intangible assets and in our impairment analysis may result in different calculations of fair values that could result in a material impairment charge.
Based on the results of our annual impairment test in fiscal 2014, the fair values for our United States, Canada, Europe and Technology Brands reporting units exceeded their respective carrying values by more than 30% and the fair value of our Australia reporting unit exceeded its carrying value by more than 15%. A reduction in the terminal growth rate assumption of 0.5% or an increase in the discount rate assumption of 1.0% utilized in the test for each respective reporting unit would not have resulted in an impairment. We can provide no assurance that we will not have impairment charges in future periods as a result of changes in our operating results or our assumptions. |
|
Estimate Description
|
Judgment and/or Uncertainty
|
Potential Impact if Results Differ
|
|
Indefinite-Lived Intangible Assets
|
||
|
Indefinite-lived intangible assets were recorded as a result of acquisitions and consist of our dealer agreement assets and our Micromania trade name. As these intangible assets are expected to contribute to cash flows indefinitely, they are not subject to amortization.
We assess our indefinite-lived intangible assets for impairment at least annually and whenever events or changes in circumstances indicate that the carrying value may not be recoverable. Our test is completed as of the beginning of the fourth quarter each fiscal year.
We value our dealer agreements using a discounted cash flow analysis known as the Greenfield Method, which assumes that a business, at its inception, owns only dealer agreements and must make capital expenditure, working capital and other investments to ramp up its operations to a level that is comparable to its current operations.
We value our Micromania trade name using a relief-from-royalty approach, which assumes the value of the trade name is the discounted cash flows of the amount that would be paid by a hypothetical market participant had they not owned the trade name and instead licensed the trade name from another company.
As of January 31, 2015, our indefinite-lived intangible assets totaled $179.4 million. Refer to Note 9, "Goodwill and Intangible Assets," to the consolidated financial statements included in this Form 10-K for a full description of our indefinite-lived intangible assets.
|
In valuing our dealer agreement assets, considerable management judgment is necessary to estimate the cash flows required to build a comparable operation and the available future cash flows from these operations. Specifically, we are required to make certain assumptions about the cost of investment to build a comparable operation, projected net sales, cost of sales, operating expenses and income taxes, as well as the discount rate that is applied to the expected future cash flows to arrive at an estimated fair value.
In valuing our Micromania trade name, we are required to make certain assumptions regarding future cash flow projections to ensure that such projections represent reasonable market participant assumptions, to which the royalty rate is applied. Additionally, management judgment is necessary in selecting an appropriate discount rate which is reflective of the inherent risk of holding a standalone intangible asset.
|
Changes in the assumptions utilized in estimating the present value of the cash flows attributable to trade names and dealer agreements could materially impact the fair value estimates.
A reduction in the terminal growth rate assumption of 0.5% or an increase in the discount rate assumption of 0.5% utilized in the test would not have resulted in an impairment of the dealer agreement assets. A reduction in the terminal growth rate assumption of 0.5% or an increase in the discount rate assumption of 0.5% utilized in the test would not have resulted in an impairment of the Micromania trade name. We can provide no assurance that we will not have impairment charges in future periods as a result of changes in our operating results or our assumptions. |
|
Estimate Description
|
Judgment and/or Uncertainty
|
Potential Impact if Results Differ
|
|
Income Taxes
|
||
|
We account for income taxes utilizing an asset and liability approach, and deferred taxes are determined based on the estimated future tax effect of differences between the financial reporting and tax bases of assets and liabilities using enacted tax rates. As a result of our operations in many foreign countries, our global tax rate is derived from a combination of applicable tax rates in the various jurisdictions in which we operate.
We maintain accruals for uncertain tax positions until examination of the tax year is completed by the taxing authority, available review periods expire or additional facts and circumstances cause us to change our assessment of the appropriate accrual amount. Our liability for uncertain tax positions was $21.4 million as of January 31, 2015. Additionally, a valuation allowance is recorded against a deferred tax asset if it is not more likely than not that the asset will be realized. Several factors are considered in evaluating the realizability of our deferred tax assets, including the remaining years available for carry forward, the tax laws for the applicable jurisdictions, the future profitability of the specific business units, and tax planning strategies. Our valuation allowance was $24.3 million as of January 31, 2015. See Note 13 to our consolidated financial statements for further information regarding income taxes. |
Considerable management judgment is necessary to assess the inherent uncertainties related to the interpretations of complex tax laws, regulations and taxing authority rulings, as well as to the expiration of statutes of limitations in the jurisdictions in which we operate.
We base our estimate of an annual effective tax rate at any given point in time on a calculated mix of the tax rates applicable to our operations and to estimates of the amount of income to be derived in any given jurisdiction. We file our tax returns based on our understanding of the appropriate tax rules and regulations. However, complexities in the tax rules and our operations, as well as positions taken publicly by the taxing authorities, may lead us to conclude that accruals for uncertain tax positions are required.
Additionally, several factors are considered in evaluating the realizability of our deferred tax assets, including the remaining years available for carry forward, the tax laws for the applicable jurisdictions, the future profitability of the specific business units, and tax planning strategies.
|
Our judgments and estimates concerning uncertain tax positions may change as a result of evaluation of new information, such as the outcome of tax audits or changes to or further interpretations of tax laws and regulations. Our judgments and estimates concerning realizability of deferred tax assets could change if any of the evaluation factors change.
If such changes take place, there is a risk that our effective tax rate could increase or decrease in any period, impacting our net earnings.
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|||||||||||||||
|
|
|
Dollars
|
|
Percent
|
|
Dollars
|
|
Percent
|
|
Dollars
|
|
Percent
|
|||||||||
|
Statement of Operations Data:
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||
|
Net sales
|
|
$
|
9,296.0
|
|
|
100.0
|
%
|
|
$
|
9,039.5
|
|
|
100.0
|
%
|
|
$
|
8,886.7
|
|
|
100.0
|
%
|
|
Cost of sales
|
|
6,520.1
|
|
|
70.1
|
|
|
6,378.4
|
|
|
70.6
|
|
|
6,235.2
|
|
|
70.2
|
|
|||
|
Gross profit
|
|
2,775.9
|
|
|
29.9
|
|
|
2,661.1
|
|
|
29.4
|
|
|
2,651.5
|
|
|
29.8
|
|
|||
|
Selling, general and administrative expenses
|
|
2,001.0
|
|
|
21.6
|
|
|
1,892.4
|
|
|
21.0
|
|
|
1,835.9
|
|
|
20.7
|
|
|||
|
Depreciation and amortization
|
|
154.4
|
|
|
1.7
|
|
|
166.5
|
|
|
1.8
|
|
|
176.5
|
|
|
2.0
|
|
|||
|
Goodwill impairments
|
|
—
|
|
|
—
|
|
|
10.2
|
|
|
0.1
|
|
|
627.0
|
|
|
7.0
|
|
|||
|
Asset impairments
|
|
2.2
|
|
|
—
|
|
|
18.5
|
|
|
0.2
|
|
|
53.7
|
|
|
0.6
|
|
|||
|
Operating earnings (loss)
|
|
618.3
|
|
|
6.6
|
|
|
573.5
|
|
|
6.3
|
|
|
(41.6
|
)
|
|
(0.5
|
)
|
|||
|
Interest expense, net
|
|
10.0
|
|
|
0.1
|
|
|
4.7
|
|
|
—
|
|
|
3.3
|
|
|
—
|
|
|||
|
Earnings (loss) before income tax expense
|
|
608.3
|
|
|
6.5
|
|
|
568.8
|
|
|
6.3
|
|
|
(44.9
|
)
|
|
(0.5
|
)
|
|||
|
Income tax expense
|
|
215.2
|
|
|
2.3
|
|
|
214.6
|
|
|
2.4
|
|
|
224.9
|
|
|
2.5
|
|
|||
|
Net income (loss)
|
|
393.1
|
|
|
4.2
|
|
|
354.2
|
|
|
3.9
|
|
|
(269.8
|
)
|
|
(3.0
|
)
|
|||
|
Net loss attributable to noncontrolling interests
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
0.1
|
|
|
—
|
|
|||
|
Net income (loss) attributable to GameStop Corp.
|
|
$
|
393.1
|
|
|
4.2
|
%
|
|
$
|
354.2
|
|
|
3.9
|
%
|
|
$
|
(269.7
|
)
|
|
(3.0
|
)%
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|||||||||||||||
|
|
|
Net
Sales
|
|
Percent
of Total
|
|
Net
Sales
|
|
Percent
of Total
|
|
Net
Sales
|
|
Percent
of Total
|
|||||||||
|
Net Sales:
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||
|
New video game hardware
(1)
|
|
$
|
2,028.7
|
|
|
21.8
|
%
|
|
$
|
1,730.0
|
|
|
19.1
|
%
|
|
$
|
1,333.4
|
|
|
15.0
|
%
|
|
New video game software
|
|
3,089.0
|
|
|
33.2
|
|
|
3,480.9
|
|
|
38.5
|
|
|
3,582.4
|
|
|
40.3
|
|
|||
|
Pre-owned and value video game products
|
|
2,389.3
|
|
|
25.7
|
|
|
2,329.8
|
|
|
25.8
|
|
|
2,430.5
|
|
|
27.4
|
|
|||
|
Video game accessories
|
|
653.6
|
|
|
7.1
|
|
|
560.6
|
|
|
6.2
|
|
|
611.8
|
|
|
6.9
|
|
|||
|
Digital
|
|
216.3
|
|
|
2.3
|
|
|
217.7
|
|
|
2.4
|
|
|
208.4
|
|
|
2.3
|
|
|||
|
Mobile and consumer electronics
|
|
518.8
|
|
|
5.6
|
|
|
303.7
|
|
|
3.4
|
|
|
200.3
|
|
|
2.3
|
|
|||
|
Other
(2)
|
|
400.3
|
|
|
4.3
|
|
|
416.8
|
|
|
4.6
|
|
|
519.9
|
|
|
5.8
|
|
|||
|
Total
|
|
$
|
9,296.0
|
|
|
100.0
|
%
|
|
$
|
9,039.5
|
|
|
100.0
|
%
|
|
$
|
8,886.7
|
|
|
100.0
|
%
|
|
(1)
|
Includes sales of hardware bundles, in which physical hardware and digital or physical software are sold together as a single SKU.
|
|
(2)
|
Other products include revenues from the sales of PC entertainment software, interactive toys and licensed merchandise, strategy guides and revenues from PowerUp Pro loyalty members receiving
Game Informer
magazine in physical form.
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|||||||||||||||
|
|
|
Gross
Profit
|
|
Gross
Profit
Percent
|
|
Gross
Profit
|
|
Gross
Profit
Percent
|
|
Gross
Profit
|
|
Gross
Profit
Percent
|
|||||||||
|
Gross Profit:
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||
|
New video game hardware
(1)
|
|
$
|
196.6
|
|
|
9.7
|
%
|
|
$
|
176.5
|
|
|
10.2
|
%
|
|
$
|
101.7
|
|
|
7.6
|
%
|
|
New video game software
|
|
716.9
|
|
|
23.2
|
|
|
805.3
|
|
|
23.1
|
|
|
786.3
|
|
|
21.9
|
|
|||
|
Pre-owned and value video game products
|
|
1,146.3
|
|
|
48.0
|
|
|
1,093.9
|
|
|
47.0
|
|
|
1,170.1
|
|
|
48.1
|
|
|||
|
Video game accessories
|
|
246.1
|
|
|
37.7
|
|
|
220.5
|
|
|
39.3
|
|
|
237.9
|
|
|
38.9
|
|
|||
|
Digital
|
|
152.0
|
|
|
70.3
|
|
|
149.2
|
|
|
68.5
|
|
|
120.9
|
|
|
58.0
|
|
|||
|
Mobile and consumer electronics
|
|
186.7
|
|
|
36.0
|
|
|
65.1
|
|
|
21.4
|
|
|
41.3
|
|
|
20.6
|
|
|||
|
Other
(2)
|
|
131.3
|
|
|
32.8
|
|
|
150.6
|
|
|
36.1
|
|
|
193.3
|
|
|
37.2
|
|
|||
|
Total
|
|
$
|
2,775.9
|
|
|
29.9
|
%
|
|
$
|
2,661.1
|
|
|
29.4
|
%
|
|
$
|
2,651.5
|
|
|
29.8
|
%
|
|
(1)
|
Includes sales of hardware bundles, in which physical hardware and digital or physical software are sold together as a single SKU.
|
|
(2)
|
Other products include revenues from the sales of PC entertainment software, interactive toys and licensed merchandise, strategy guides and revenues from PowerUp Pro loyalty members receiving
Game Informer
magazine in physical form.
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
Change
|
|||||||||
|
|
|
Dollars in millions
|
|
Dollars in millions
|
|
$
|
|
%
|
|||||||
|
Statement of Operations Data:
|
|
|
|
|
|
|
|
|
|||||||
|
Net sales
|
|
$
|
9,296.0
|
|
|
$
|
9,039.5
|
|
|
$
|
256.5
|
|
|
2.8
|
%
|
|
Cost of sales
|
|
6,520.1
|
|
|
6,378.4
|
|
|
141.7
|
|
|
2.2
|
|
|||
|
Gross profit
|
|
2,775.9
|
|
|
2,661.1
|
|
|
114.8
|
|
|
4.3
|
|
|||
|
Selling, general and administrative expenses
|
|
2,001.0
|
|
|
1,892.4
|
|
|
108.6
|
|
|
5.7
|
|
|||
|
Depreciation and amortization
|
|
154.4
|
|
|
166.5
|
|
|
(12.1
|
)
|
|
(7.3
|
)
|
|||
|
Goodwill impairments
|
|
—
|
|
|
10.2
|
|
|
(10.2
|
)
|
|
(100.0
|
)
|
|||
|
Asset impairments
|
|
2.2
|
|
|
18.5
|
|
|
(16.3
|
)
|
|
(88.1
|
)
|
|||
|
Operating earnings
|
|
618.3
|
|
|
573.5
|
|
|
44.8
|
|
|
7.8
|
|
|||
|
Interest expense, net
|
|
10.0
|
|
|
4.7
|
|
|
5.3
|
|
|
112.8
|
|
|||
|
Earnings before income tax expense
|
|
608.3
|
|
|
568.8
|
|
|
39.5
|
|
|
6.9
|
|
|||
|
Income tax expense
|
|
215.2
|
|
|
214.6
|
|
|
0.6
|
|
|
0.3
|
|
|||
|
Net income
|
|
$
|
393.1
|
|
|
$
|
354.2
|
|
|
$
|
38.9
|
|
|
11.0
|
%
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
Change
|
|||||||||
|
|
|
Dollars in millions
|
|
Dollars in millions
|
|
$
|
|
%
|
|||||||
|
Net Sales:
|
|
|
|
|
|
|
|
|
|||||||
|
New video game hardware
(1)
|
|
$
|
2,028.7
|
|
|
$
|
1,730.0
|
|
|
$
|
298.7
|
|
|
17.3
|
%
|
|
New video game software
|
|
3,089.0
|
|
|
3,480.9
|
|
|
(391.9
|
)
|
|
(11.3
|
)
|
|||
|
Pre-owned and value video game products
|
|
2,389.3
|
|
|
2,329.8
|
|
|
59.5
|
|
|
2.6
|
|
|||
|
Video game accessories
|
|
653.6
|
|
|
560.6
|
|
|
93.0
|
|
|
16.6
|
|
|||
|
Digital
|
|
216.3
|
|
|
217.7
|
|
|
(1.4
|
)
|
|
(0.6
|
)
|
|||
|
Mobile and consumer electronics
|
|
518.8
|
|
|
303.7
|
|
|
215.1
|
|
|
70.8
|
|
|||
|
Other
(2)
|
|
400.3
|
|
|
416.8
|
|
|
(16.5
|
)
|
|
(4.0
|
)
|
|||
|
Total
|
|
$
|
9,296.0
|
|
|
$
|
9,039.5
|
|
|
$
|
256.5
|
|
|
2.8
|
%
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
Change
|
|||||||||
|
|
|
Dollars in millions
|
|
Dollars in millions
|
|
$
|
|
%
|
|||||||
|
Gross Profit:
|
|
|
|
|
|
|
|
|
|||||||
|
New video game hardware
(1)
|
|
$
|
196.6
|
|
|
$
|
176.5
|
|
|
$
|
20.1
|
|
|
11.4
|
%
|
|
New video game software
|
|
716.9
|
|
|
805.3
|
|
|
(88.4
|
)
|
|
(11.0
|
)
|
|||
|
Pre-owned and value video game products
|
|
1,146.3
|
|
|
1,093.9
|
|
|
52.4
|
|
|
4.8
|
|
|||
|
Video game accessories
|
|
246.1
|
|
|
220.5
|
|
|
25.6
|
|
|
11.6
|
|
|||
|
Digital
|
|
152.0
|
|
|
149.2
|
|
|
2.8
|
|
|
1.9
|
|
|||
|
Mobile and consumer electronics
|
|
186.7
|
|
|
65.1
|
|
|
121.6
|
|
|
186.8
|
|
|||
|
Other
(2)
|
|
131.3
|
|
|
150.6
|
|
|
(19.3
|
)
|
|
(12.8
|
)
|
|||
|
Total
|
|
$
|
2,775.9
|
|
|
$
|
2,661.1
|
|
|
$
|
114.8
|
|
|
4.3
|
%
|
|
(1)
|
Includes sales of hardware bundles, in which physical hardware and digital or physical software are sold together as a single SKU.
|
|
(2)
|
Other products include revenues from the sales of PC entertainment software, interactive toys and licensed merchandise, strategy guides and revenues from PowerUp Pro loyalty members receiving
Game Informer
magazine in physical form.
|
|
•
|
New video game hardware sales increased
$298.7 million
, or
17.3%
, for fiscal 2014 as compared to fiscal 2013, primarily attributable to an increase in hardware unit sell-through due to the launches of the Microsoft Xbox One and the Sony PlayStation 4 in November 2013. This increase was partially offset by declines in sales of previous generation hardware.
|
|
•
|
Pre-owned and value video game product sales increased $
59.5 million
, or
2.6%
, for fiscal 2014 as compared to fiscal 2013, primarily due to trade growth and an increase in pre-owned hardware sales resulting from the release of Microsoft Xbox One and the Sony PlayStation 4 in November 2013.
|
|
•
|
Video game accessories sales increased $
93.0 million
, or
16.6%
, for fiscal 2014 as compared to fiscal 2013, due to sales of accessories for use with the recently launched consoles.
|
|
•
|
Mobile and consumer electronics sales increased $
215.1 million
, or
70.8%
, for fiscal 2014 as compared to fiscal 2013, due to the acquisitions of stores within the Technology Brands segment. Sales related to the Technology Brands segment increased $265.8 million for fiscal 2014 compared to the prior year period.
|
|
•
|
New video game software sales decreased $
391.9 million
, or
11.3%
, for fiscal 2014 as compared to fiscal 2013, primarily due to a decline in prior generation software sales and a weaker lineup of new titles released during fiscal 2014 as compared to fiscal 2013. We expect the decline in prior generation software sales to continue in the near term.
|
|
•
|
Sales of other product categories decreased $
16.5 million
, or
4.0%
, for fiscal 2014 as compared to fiscal 2013, primarily due to a decrease in
Game Informer
physical subscriptions as a result of the shift to digital subscriptions, which are reflected in the digital product category, lower sales of strategy guides and fewer new titles of PC entertainment software released during the current year period. These decreases were partially offset by an increase in the sale of interactive toys during fiscal 2014 as compared to fiscal 2013.
|
|
•
|
Gross profit as a percentage of sales on pre-owned and value video game products increased to 48.0% in fiscal 2014 from 47.0% in fiscal 2013 due to higher promotional activity in the prior year, as well as the increase in gross profit percentage that occurs as prior generation video game platforms mature.
|
|
•
|
Gross profit as a percentage of sales on digital sales increased to 70.3% in fiscal 2014 from 68.5% in fiscal 2013 due to the growth of Kongregate, our platform for web and mobile gaming, as well as the conversion of certain digital revenue streams from a full retail price revenue arrangement to commission revenue, which has the effect of decreasing sales with no impact on gross profit.
|
|
•
|
Gross profit as a percentage of sales on mobile and consumer electronics revenues increased to 36.0% in fiscal 2014 from 21.4% in fiscal 2013 due to the acquisition and opening of new stores within the Technology Brands segment.
|
|
•
|
Gross profit as a percentage of sales on new video game hardware decreased to 9.7% in fiscal 2014 from 10.2% in fiscal 2013. The gross profit percentage decrease was driven by the mix of next generation console sales, which carry lower margins compared to the prior generation.
|
|
•
|
Gross profit as a percentage of sales on video game accessories decreased to 37.7% in fiscal 2014 from 39.3% in fiscal 2013, due to the mix of next generation accessories sales, which carry lower gross margins relative to the total video game accessories category.
|
|
•
|
Gross profit as a percentage of sales on other product categories decreased to 32.8% in fiscal 2014 from 36.1% in fiscal 2013, due to a decrease in
Game Informer
physical subscriptions as a result of the shift to digital subscriptions, which are reflected in the digital product category.
|
|
|
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|
Change
|
|||||||||
|
|
|
Dollars in millions
|
|
Dollars in millions
|
|
$
|
|
%
|
|||||||
|
Statement of Operations Data:
|
|
|
|
|
|
|
|
|
|||||||
|
Net sales
|
|
$
|
9,039.5
|
|
|
$
|
8,886.7
|
|
|
$
|
152.8
|
|
|
1.7
|
%
|
|
Cost of sales
|
|
6,378.4
|
|
|
6,235.2
|
|
|
143.2
|
|
|
2.3
|
|
|||
|
Gross profit
|
|
2,661.1
|
|
|
2,651.5
|
|
|
9.6
|
|
|
0.4
|
|
|||
|
Selling, general and administrative expenses
|
|
1,892.4
|
|
|
1,835.9
|
|
|
56.5
|
|
|
3.1
|
|
|||
|
Depreciation and amortization
|
|
166.5
|
|
|
176.5
|
|
|
(10.0
|
)
|
|
(5.7
|
)
|
|||
|
Goodwill impairments
|
|
10.2
|
|
|
627.0
|
|
|
(616.8
|
)
|
|
(98.4
|
)
|
|||
|
Asset impairments
|
|
18.5
|
|
|
53.7
|
|
|
(35.2
|
)
|
|
(65.5
|
)
|
|||
|
Operating earnings (loss)
|
|
573.5
|
|
|
(41.6
|
)
|
|
615.1
|
|
|
nm*
|
|
|||
|
Interest expense, net
|
|
4.7
|
|
|
3.3
|
|
|
1.4
|
|
|
42.4
|
|
|||
|
Earnings (loss) before income tax expense
|
|
568.8
|
|
|
(44.9
|
)
|
|
613.7
|
|
|
nm*
|
|
|||
|
Income tax expense
|
|
214.6
|
|
|
224.9
|
|
|
(10.3
|
)
|
|
(4.6
|
)
|
|||
|
Net income (loss)
|
|
354.2
|
|
|
(269.8
|
)
|
|
624.0
|
|
|
nm*
|
|
|||
|
Net loss attributable to noncontrolling interests
|
|
—
|
|
|
0.1
|
|
|
(0.1
|
)
|
|
(100.0
|
)
|
|||
|
Net income (loss) attributable to GameStop Corp.
|
|
$
|
354.2
|
|
|
$
|
(269.7
|
)
|
|
$
|
623.9
|
|
|
nm*
|
|
|
|
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|
Change
|
|||||||||
|
|
|
Dollars in millions
|
|
Dollars in millions
|
|
$
|
|
%
|
|||||||
|
Net Sales:
|
|
|
|
|
|
|
|
|
|||||||
|
New video game hardware
(1)
|
|
$
|
1,730.0
|
|
|
$
|
1,333.4
|
|
|
$
|
396.6
|
|
|
29.7
|
%
|
|
New video game software
|
|
3,480.9
|
|
|
3,582.4
|
|
|
(101.5
|
)
|
|
(2.8
|
)
|
|||
|
Pre-owned and value video game products
|
|
2,329.8
|
|
|
2,430.5
|
|
|
(100.7
|
)
|
|
(4.1
|
)
|
|||
|
Video game accessories
|
|
560.6
|
|
|
611.8
|
|
|
(51.2
|
)
|
|
(8.4
|
)
|
|||
|
Digital
|
|
217.7
|
|
|
208.4
|
|
|
9.3
|
|
|
4.5
|
|
|||
|
Mobile and consumer electronics
|
|
303.7
|
|
|
200.3
|
|
|
103.4
|
|
|
51.6
|
|
|||
|
Other
(2)
|
|
416.8
|
|
|
519.9
|
|
|
(103.1
|
)
|
|
(19.8
|
)
|
|||
|
Total
|
|
$
|
9,039.5
|
|
|
$
|
8,886.7
|
|
|
$
|
152.8
|
|
|
1.7
|
%
|
|
|
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|
Change
|
|||||||||
|
|
|
Dollars in millions
|
|
Dollars in millions
|
|
$
|
|
%
|
|||||||
|
Gross Profit:
|
|
|
|
|
|
|
|
|
|||||||
|
New video game hardware
(1)
|
|
$
|
176.5
|
|
|
$
|
101.7
|
|
|
$
|
74.8
|
|
|
73.5
|
%
|
|
New video game software
|
|
805.3
|
|
|
786.3
|
|
|
19.0
|
|
|
2.4
|
|
|||
|
Pre-owned and value video game products
|
|
1,093.9
|
|
|
1,170.1
|
|
|
(76.2
|
)
|
|
(6.5
|
)
|
|||
|
Video game accessories
|
|
220.5
|
|
|
237.9
|
|
|
(17.4
|
)
|
|
(7.3
|
)
|
|||
|
Digital
|
|
149.2
|
|
|
120.9
|
|
|
28.3
|
|
|
23.4
|
|
|||
|
Mobile and consumer electronics
|
|
65.1
|
|
|
41.3
|
|
|
23.8
|
|
|
57.6
|
|
|||
|
Other
(2)
|
|
150.6
|
|
|
193.3
|
|
|
(42.7
|
)
|
|
(22.1
|
)
|
|||
|
Total
|
|
$
|
2,661.1
|
|
|
$
|
2,651.5
|
|
|
$
|
9.6
|
|
|
0.4
|
%
|
|
(1)
|
Includes sales of hardware bundles, in which hardware and digital games are generally sold together as a single SKU.
|
|
(2)
|
Other products include revenues from the sales of PC entertainment software, interactive toys and licensed merchandise, strategy guides and revenues from PowerUp Pro loyalty members receiving
Game Informer
magazine in physical form.
|
|
•
|
New video game hardware sales increased $396.6 million, or 29.7%, for fiscal
2013
compared to fiscal
2012
, primarily attributable to an increase in hardware unit sell-through due to the launches of the Microsoft Xbox One and the Sony PlayStation 4 in November 2013. These increases were partially offset by declines in sales of previous generation hardware.
|
|
•
|
Digital revenues increased $9.3 million, or 4.5%, for fiscal
2013
compared to fiscal
2012
with growth limited due to the conversion of certain types of digital currency cards from a full retail price revenue arrangement to a commission revenue model.
|
|
•
|
Mobile and consumer electronics sales increased $103.4 million, or 51.6%, for fiscal
2013
compared to fiscal
2012
due to increased growth of the mobile business within the Video Game Brand stores and due to the Technology Brands stores acquired or opened in the fourth quarter of fiscal
2013
.
|
|
•
|
New video game software sales decreased $101.5 million, or 2.8%, for fiscal
2013
compared to fiscal
2012
, primarily due to fewer new titles that were released during fiscal
2013
when compared to fiscal
2012
and by the additional sales for the 53rd week in fiscal
2012
.
|
|
•
|
Pre-owned and value video game product sales decreased $100.7 million, or 4.1%, for fiscal
2013
compared to fiscal
2012
, primarily due to less store traffic during the majority of fiscal
2013
because of lower video game demand due to the late stages of the previous console cycle, and also due to sales for the 53rd week in fiscal
2012
.
|
|
•
|
Sales of video game accessories declined $51.2 million, or 8.4% for fiscal
2013
compared to fiscal
2012
due to the decline in demand for video game products in the late stages of the last console cycle, offset slightly by sales of accessories for use with the recently launched consoles.
|
|
•
|
Sales of other product categories decreased $103.1 million, or 19.8%, for fiscal
2013
compared to fiscal
2012
, primarily due to a decrease in sales of PC entertainment software due to strong launches of PC titles during fiscal
2012
.
|
|
•
|
Gross profit as a percentage of sales on new video game hardware of 10.2% for fiscal
2013
increased from 7.6% for fiscal
2012
due to the reclassification of cash consideration received from vendors and increased sales of extended warranties.
|
|
•
|
Gross profit as a percentage of sales on new video game software of 23.1% for fiscal
2013
increased from 21.9% for fiscal
2012
due to the reclassification of cash consideration received from vendors.
|
|
•
|
Gross profit as a percentage of sales on digital sales of 68.5% for fiscal
2013
increased from 58.0% for fiscal
2012
due to conversion of full retail price revenue digital currency cards into commission only currency cards.
|
|
•
|
Gross profit as a percentage of sales on mobile and consumer electronics revenues of 21.4% for fiscal
2013
increased from 20.6% for fiscal
2012
due to maturation of the mobile business within the video game stores and due to the newly acquired Technology Brands stores.
|
|
•
|
Gross profit as a percentage of sales on pre-owned and value video game products of 47.0% for fiscal
2013
decreased from 48.1% for fiscal
2012
due to aggressive trade offers made in the current year in order to provide consumers with trade currency to help make new consoles more affordable.
|
|
•
|
Gross profit as a percentage of sales on the other product sales category of 36.1% for fiscal
2013
declined from 37.2% for fiscal
2012
.
|
|
As of and for the Fiscal Year Ended January 31, 2015
|
|
United
States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Technology Brands
|
|
Consolidated
|
||||||||||||
|
Net sales
|
|
$
|
6,193.5
|
|
|
$
|
476.4
|
|
|
$
|
644.7
|
|
|
$
|
1,652.8
|
|
|
$
|
328.6
|
|
|
$
|
9,296.0
|
|
|
Segment operating earnings
|
|
$
|
483.2
|
|
|
$
|
28.3
|
|
|
$
|
38.0
|
|
|
$
|
35.9
|
|
|
$
|
32.9
|
|
|
$
|
618.3
|
|
|
Segment Operating data:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Store count
|
|
4,138
|
|
|
331
|
|
|
421
|
|
|
1,316
|
|
|
484
|
|
|
6,690
|
|
||||||
|
Comparable store sales
(1)
|
|
2.5
|
%
|
|
9.3
|
%
|
|
10.6
|
%
|
|
2.3
|
%
|
|
n/a
|
|
|
3.4
|
%
|
||||||
|
As of and for the Fiscal Year Ended February 1, 2014
|
|
United
States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Technology Brands
|
|
Consolidated
|
||||||||||||
|
Net sales
|
|
$
|
6,160.4
|
|
|
$
|
468.8
|
|
|
$
|
613.7
|
|
|
$
|
1,733.8
|
|
|
$
|
62.8
|
|
|
$
|
9,039.5
|
|
|
Segment operating earnings (loss)
|
|
$
|
465.3
|
|
|
$
|
26.6
|
|
|
$
|
37.5
|
|
|
$
|
44.3
|
|
|
$
|
(0.2
|
)
|
|
$
|
573.5
|
|
|
Segment Operating data:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Store count
|
|
4,249
|
|
|
335
|
|
|
418
|
|
|
1,455
|
|
|
218
|
|
|
6,675
|
|
||||||
|
Comparable store sales
(1)
|
|
3.0
|
%
|
|
5.7
|
%
|
|
12.6
|
%
|
|
3.2
|
%
|
|
n/a
|
|
|
3.8
|
%
|
||||||
|
As of and for the Fiscal Year Ended February 2, 2013
|
|
United
States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Consolidated
|
||||||||||
|
Net sales
|
|
$
|
6,192.4
|
|
|
$
|
478.4
|
|
|
$
|
607.3
|
|
|
$
|
1,608.6
|
|
|
$
|
8,886.7
|
|
|
Segment operating earnings (loss)
|
|
$
|
501.9
|
|
|
$
|
(74.4
|
)
|
|
$
|
(71.6
|
)
|
|
$
|
(397.5
|
)
|
|
$
|
(41.6
|
)
|
|
Segment Operating data:
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
Store count
|
|
4,425
|
|
|
336
|
|
|
416
|
|
|
1,425
|
|
|
6,602
|
|
|||||
|
Comparable store sales
|
|
(8.7
|
)%
|
|
(4.6
|
)%
|
|
(2.4
|
)%
|
|
(8.3
|
)%
|
|
(8.0
|
)%
|
|||||
|
(1)
|
Our Technology Brands stores are excluded from the calculation of comparable store sales. Refer to the note to the Selected Financial Data table in "Item 6 — Selected Financial Data" for a discussion of the calculation of comparable store sales.
|
|
|
|
Payments Due by Period
|
||||||||||||||||||
|
Contractual Obligations
|
|
Total
|
|
Less Than
1 Year
|
|
1-3 Years
|
|
3-5 Years
|
|
More Than
5 Years
|
||||||||||
|
|
|
(In millions)
|
||||||||||||||||||
|
Operating Leases
|
|
$
|
1,085.5
|
|
|
$
|
361.9
|
|
|
$
|
436.8
|
|
|
$
|
182.5
|
|
|
$
|
104.3
|
|
|
Purchase Obligations
(1)
|
|
607.7
|
|
|
607.7
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|||||
|
Senior Notes
|
|
350.0
|
|
|
—
|
|
|
—
|
|
|
350.0
|
|
|
—
|
|
|||||
|
Interest payments on Senior Notes
|
|
96.3
|
|
|
19.3
|
|
|
38.5
|
|
|
38.5
|
|
|
—
|
|
|||||
|
Total
(2)
|
|
$
|
2,139.5
|
|
|
$
|
988.9
|
|
|
$
|
475.3
|
|
|
$
|
571.0
|
|
|
$
|
104.3
|
|
|
(1)
|
Purchase obligations represent outstanding purchase orders for merchandise from vendors. These purchase orders are generally cancelable until shipment of the products.
|
|
(2)
|
As of
January 31, 2015
, we had
$21.4 million
of income tax liability related to unrecognized tax benefits in other long-term liabilities in our consolidated balance sheet. At the time of this filing, the settlement period for the noncurrent portion of our income tax liability (and the timing of any related payments) cannot be reasonably determined and therefore these liabilities are excluded from the table above. In addition, certain payments related to unrecognized tax benefits would be partially offset by reductions in payments in other jurisdictions. See Note 13, "Income Taxes," to our consolidated financial statements for further information regarding our uncertain tax positions.
|
|
Item 7A.
|
Quantitative and Qualitative Disclosures About Market Risk
|
|
Item 8.
|
Financial Statements and Supplementary Data
|
|
Item 9.
|
Changes in and Disagreements with Accountants on Accounting and Financial Disclosure
|
|
Item 9A.
|
Controls and Procedures
|
|
|
/s/ D
ELOITTE
& T
OUCHE
LLP
|
|
|
DELOITTE & TOUCHE LLP
|
|
Item 9B.
|
Other Information
|
|
Item 10.
|
Directors, Executive Officers and Corporate Governance*
|
|
Item 11.
|
Executive Compensation*
|
|
Item 12.
|
Security Ownership of Certain Beneficial Owners and Management and Related Stockholder Matters*
|
|
Item 13.
|
Certain Relationships and Related Transactions, and Director Independence*
|
|
Item 14.
|
Principal Accountant Fees and Services*
|
|
Item 15.
|
Exhibits and Financial Statement Schedules
|
|
(a)
|
The following documents are filed as a part of this Form 10-K:
|
|
(1)
|
Index and Consolidated Financial Statements
|
|
(2)
|
Financial Statement Schedules required to be filed by Item 8 of this Form 10-K:
|
|
(b)
|
Exhibits
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
|
|
Balance at
Beginning
of Period
|
|
Charged to
Costs and
Expenses
|
|
Charged
to Other
Accounts-
Accounts
Payable (1)
|
|
Deductions-
Write-Offs
Net of
Recoveries
|
|
Balance at
End of
Period
|
||||||||||
|
|
|
(In millions)
|
||||||||||||||||||
|
Inventory Reserve, deducted from asset accounts
|
|
|
|
|
|
|
|
|
|
|
||||||||||
|
52 Weeks Ended January 31, 2015
|
|
$
|
76.5
|
|
|
$
|
40.9
|
|
|
$
|
55.8
|
|
|
$
|
103.9
|
|
|
$
|
69.3
|
|
|
52 Weeks Ended February 1, 2014
|
|
83.8
|
|
|
40.6
|
|
|
32.0
|
|
|
79.9
|
|
|
76.5
|
|
|||||
|
53 Weeks Ended February 2, 2013
|
|
67.7
|
|
|
43.1
|
|
|
31.6
|
|
|
58.6
|
|
|
83.8
|
|
|||||
|
|
GAMESTOP CORP.
|
|
|
|
|
|
|
|
By:
|
/s/ J. P
AUL
R
AINES
|
|
|
|
J. Paul Raines
|
|
|
|
Chief Executive Officer and Director
|
|
Name
|
|
Capacity
|
|
Date
|
|
|
|
|
||
|
/s/ J. P
AUL
R
AINES
|
|
Chief Executive Officer and Director
|
|
March 30, 2015
|
|
J. Paul Raines
|
|
(Principal Executive Officer)
|
|
|
|
|
|
|
||
|
/s/ D
ANIEL
A. D
E
M
ATTEO
|
|
Executive Chairman and Director
|
|
March 30, 2015
|
|
Daniel A. DeMatteo
|
|
|
|
|
|
|
|
|
||
|
/s/ R
OBERT
A. L
LOYD
|
|
Executive Vice President and Chief Financial Officer
|
|
March 30, 2015
|
|
Robert A. Lloyd
|
|
(Principal Financial Officer)
|
|
|
|
|
|
|
||
|
/s/ T
ROY
W. C
RAWFORD
|
|
Senior Vice President, Chief Accounting Officer
|
|
March 30, 2015
|
|
Troy W. Crawford
|
|
(Principal Accounting Officer)
|
|
|
|
|
|
|
||
|
/s/ J
EROME
L. D
AVIS
|
|
Director
|
|
March 30, 2015
|
|
Jerome L. Davis
|
|
|
|
|
|
|
|
|
||
|
/s/ R. R
ICHARD
F
ONTAINE
|
|
Director
|
|
March 30, 2015
|
|
R. Richard Fontaine
|
|
|
|
|
|
|
|
|
||
|
/s/ T
HOMAS
N. K
ELLY
J
R
.
|
|
Director
|
|
March 30, 2015
|
|
Thomas N. Kelly Jr.
|
|
|
|
|
|
|
|
|
|
|
|
/s/ S
HANE
S. K
IM
|
|
Director
|
|
March 30, 2015
|
|
Shane S. Kim
|
|
|
|
|
|
|
|
|
||
|
/s/ S
TEVEN
R. K
OONIN
|
|
Director
|
|
March 30, 2015
|
|
Steven R. Koonin
|
|
|
|
|
|
|
|
|
||
|
/s/ S
TEPHANIE
M. S
HERN
|
|
Director
|
|
March 30, 2015
|
|
Stephanie M. Shern
|
|
|
|
|
|
|
|
|
||
|
/s/ G
ERALD
R. S
ZCZEPANSKI
|
|
Director
|
|
March 30, 2015
|
|
Gerald R. Szczepanski
|
|
|
|
|
|
|
|
|
||
|
/s/ K
ATHY
P. V
RABECK
|
|
Director
|
|
March 30, 2015
|
|
Kathy P. Vrabeck
|
|
|
|
|
|
|
|
|
||
|
/s/ L
AWRENCE
S. Z
ILAVY
|
|
Director
|
|
March 30, 2015
|
|
Lawrence S. Zilavy
|
|
|
|
|
|
|
Page
|
|
GameStop Corp. Consolidated Financial Statements:
|
|
|
Consolidated Financial Statements:
|
|
|
|
/s/ D
ELOITTE
& T
OUCHE
LLP
|
|
|
DELOITTE & TOUCHE LLP
|
|
|
/s/ BDO USA, LLP
|
|
|
BDO USA, LLP
|
|
|
|
January 31,
2015 |
|
February 1,
2014 |
||||
|
|
|
(In millions, except par value per share)
|
||||||
|
ASSETS
|
||||||||
|
Current assets:
|
|
|
|
|
||||
|
Cash and cash equivalents
|
|
$
|
610.1
|
|
|
$
|
536.2
|
|
|
Receivables, net
|
|
113.5
|
|
|
84.4
|
|
||
|
Merchandise inventories, net
|
|
1,144.8
|
|
|
1,198.9
|
|
||
|
Deferred income taxes — current
|
|
65.6
|
|
|
51.7
|
|
||
|
Prepaid expenses and other current assets
|
|
128.5
|
|
|
78.4
|
|
||
|
Total current assets
|
|
2,062.5
|
|
|
1,949.6
|
|
||
|
Property and equipment:
|
|
|
|
|
||||
|
Land
|
|
18.3
|
|
|
20.4
|
|
||
|
Buildings and leasehold improvements
|
|
609.2
|
|
|
609.6
|
|
||
|
Fixtures and equipment
|
|
888.2
|
|
|
841.8
|
|
||
|
Total property and equipment
|
|
1,515.7
|
|
|
1,471.8
|
|
||
|
Less accumulated depreciation
|
|
1,061.5
|
|
|
995.6
|
|
||
|
Net property and equipment
|
|
454.2
|
|
|
476.2
|
|
||
|
Goodwill
|
|
1,390.4
|
|
|
1,414.7
|
|
||
|
Other intangible assets, net
|
|
237.8
|
|
|
194.3
|
|
||
|
Other noncurrent assets
|
|
101.4
|
|
|
56.6
|
|
||
|
Total noncurrent assets
|
|
2,183.8
|
|
|
2,141.8
|
|
||
|
Total assets
|
|
$
|
4,246.3
|
|
|
$
|
4,091.4
|
|
|
|
|
|
|
|
||||
|
LIABILITIES AND STOCKHOLDERS’ EQUITY
|
||||||||
|
Current liabilities:
|
|
|
|
|
||||
|
Accounts payable
|
|
$
|
815.6
|
|
|
$
|
783.9
|
|
|
Accrued liabilities
|
|
803.6
|
|
|
861.7
|
|
||
|
Income taxes payable
|
|
15.4
|
|
|
78.0
|
|
||
|
Notes payable
|
|
5.1
|
|
|
2.4
|
|
||
|
Total current liabilities
|
|
1,639.7
|
|
|
1,726.0
|
|
||
|
Deferred income taxes
|
|
95.9
|
|
|
37.4
|
|
||
|
Long-term debt
|
|
350.6
|
|
|
1.6
|
|
||
|
Other long-term liabilities
|
|
92.4
|
|
|
75.0
|
|
||
|
Total long-term liabilities
|
|
538.9
|
|
|
114.0
|
|
||
|
Total liabilities
|
|
2,178.6
|
|
|
1,840.0
|
|
||
|
Commitments and contingencies (Notes 11 and 12)
|
|
|
|
|
||||
|
Stockholders’ equity:
|
|
|
|
|
||||
|
Preferred stock — authorized 5.0 shares; no shares issued or outstanding
|
|
—
|
|
|
—
|
|
||
|
Class A common stock — $.001 par value; authorized 300.0 shares; 107.7 and 115.3 shares issued, 107.7 and 115.3 shares outstanding, respectively
|
|
0.1
|
|
|
0.1
|
|
||
|
Additional paid-in-capital
|
|
—
|
|
|
172.9
|
|
||
|
Accumulated other comprehensive income (loss)
|
|
(25.4
|
)
|
|
82.5
|
|
||
|
Retained earnings
|
|
2,093.0
|
|
|
1,995.9
|
|
||
|
Total stockholders' equity
|
|
2,067.7
|
|
|
2,251.4
|
|
||
|
Total liabilities and stockholders’ equity
|
|
$
|
4,246.3
|
|
|
$
|
4,091.4
|
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions, except per share data)
|
||||||||||
|
Net sales
|
|
$
|
9,296.0
|
|
|
$
|
9,039.5
|
|
|
$
|
8,886.7
|
|
|
Cost of sales
|
|
6,520.1
|
|
|
6,378.4
|
|
|
6,235.2
|
|
|||
|
Gross profit
|
|
2,775.9
|
|
|
2,661.1
|
|
|
2,651.5
|
|
|||
|
Selling, general and administrative expenses
|
|
2,001.0
|
|
|
1,892.4
|
|
|
1,835.9
|
|
|||
|
Depreciation and amortization
|
|
154.4
|
|
|
166.5
|
|
|
176.5
|
|
|||
|
Goodwill impairments
|
|
—
|
|
|
10.2
|
|
|
627.0
|
|
|||
|
Asset impairments
|
|
2.2
|
|
|
18.5
|
|
|
53.7
|
|
|||
|
Operating earnings (loss)
|
|
618.3
|
|
|
573.5
|
|
|
(41.6
|
)
|
|||
|
Interest income
|
|
(0.7
|
)
|
|
(0.9
|
)
|
|
(0.9
|
)
|
|||
|
Interest expense
|
|
10.7
|
|
|
5.6
|
|
|
4.2
|
|
|||
|
Earnings (loss) before income tax expense
|
|
608.3
|
|
|
568.8
|
|
|
(44.9
|
)
|
|||
|
Income tax expense
|
|
215.2
|
|
|
214.6
|
|
|
224.9
|
|
|||
|
Net income (loss)
|
|
393.1
|
|
|
354.2
|
|
|
(269.8
|
)
|
|||
|
Net loss attributable to noncontrolling interests
|
|
—
|
|
|
—
|
|
|
0.1
|
|
|||
|
Net income (loss) attributable to GameStop Corp.
|
|
$
|
393.1
|
|
|
$
|
354.2
|
|
|
$
|
(269.7
|
)
|
|
Basic net income (loss) per common share attributable to GameStop Corp.
|
|
$
|
3.50
|
|
|
$
|
3.02
|
|
|
$
|
(2.13
|
)
|
|
Diluted net income (loss) per common share attributable to GameStop Corp.
|
|
$
|
3.47
|
|
|
$
|
2.99
|
|
|
$
|
(2.13
|
)
|
|
Weighted average shares of common stock outstanding — basic
|
|
112.2
|
|
|
117.2
|
|
|
126.4
|
|
|||
|
Weighted average shares of common stock outstanding — diluted
|
|
113.2
|
|
|
118.4
|
|
|
126.4
|
|
|||
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions)
|
||||||||||
|
Net income (loss)
|
|
$
|
393.1
|
|
|
$
|
354.2
|
|
|
$
|
(269.8
|
)
|
|
Other comprehensive loss:
|
|
|
|
|
|
|
||||||
|
Foreign currency translation adjustments
|
|
(107.9
|
)
|
|
(81.9
|
)
|
|
(5.4
|
)
|
|||
|
Total comprehensive income (loss)
|
|
285.2
|
|
|
272.3
|
|
|
(275.2
|
)
|
|||
|
Comprehensive loss attributable to noncontrolling interests
|
|
—
|
|
|
—
|
|
|
0.2
|
|
|||
|
Comprehensive income (loss) attributable to GameStop Corp.
|
|
$
|
285.2
|
|
|
$
|
272.3
|
|
|
$
|
(275.0
|
)
|
|
|
|
GameStop Corp. Stockholders
|
|
Noncontrolling
Interest
|
|
Total
|
|||||||||||||||||||||
|
|
|
Class A
Common Stock
|
|
Additional
Paid-in
Capital
|
|
Accumulated
Other
Comprehensive
Income (Loss)
|
|
Retained
Earnings
|
|
||||||||||||||||||
|
|
|
Shares
|
|
Common
Stock
|
|
||||||||||||||||||||||
|
|
|
(In millions)
|
|||||||||||||||||||||||||
|
Balance at January 29, 2012
|
|
136.8
|
|
|
$
|
0.1
|
|
|
$
|
726.6
|
|
|
$
|
169.7
|
|
|
$
|
2,145.7
|
|
|
$
|
(1.9
|
)
|
|
$
|
3,040.2
|
|
|
Purchase of subsidiary shares from noncontrolling interest
|
|
—
|
|
|
—
|
|
|
(2.1
|
)
|
|
—
|
|
|
—
|
|
|
2.1
|
|
|
—
|
|
||||||
|
Net loss for the 53 weeks ended February 2, 2013
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(269.7
|
)
|
|
(0.1
|
)
|
|
(269.8
|
)
|
||||||
|
Foreign currency translation
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(5.3
|
)
|
|
—
|
|
|
(0.1
|
)
|
|
(5.4
|
)
|
||||||
|
Dividends
(1)
|
|
|
|
|
|
|
|
|
|
(102.5
|
)
|
|
|
|
(102.5
|
)
|
|||||||||||
|
Stock-based compensation
|
|
—
|
|
|
—
|
|
|
19.6
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
19.6
|
|
||||||
|
Repurchases of common stock
|
|
(19.9
|
)
|
|
—
|
|
|
(409.4
|
)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(409.4
|
)
|
||||||
|
Issuance of common stock, net of tax impact of share-based compensation of $2.0
|
|
1.3
|
|
|
—
|
|
|
13.6
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
13.6
|
|
||||||
|
Balance at February 2, 2013
|
|
118.2
|
|
|
0.1
|
|
|
348.3
|
|
|
164.4
|
|
|
1,773.5
|
|
|
—
|
|
|
2,286.3
|
|
||||||
|
Net income for the 52 weeks ended February 1, 2014
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
354.2
|
|
|
—
|
|
|
354.2
|
|
||||||
|
Foreign currency translation
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(81.9
|
)
|
|
—
|
|
|
—
|
|
|
(81.9
|
)
|
||||||
|
Dividends
(1)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(131.8
|
)
|
|
—
|
|
|
(131.8
|
)
|
||||||
|
Stock-based compensation
|
|
—
|
|
|
—
|
|
|
19.4
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
19.4
|
|
||||||
|
Repurchases of common stock
|
|
(6.3
|
)
|
|
—
|
|
|
(258.3
|
)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(258.3
|
)
|
||||||
|
Issuance of common stock, net of tax impact of share-based compensation of $11.1
|
|
3.4
|
|
|
—
|
|
|
63.5
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
63.5
|
|
||||||
|
Balance at February 1, 2014
|
|
115.3
|
|
|
0.1
|
|
|
172.9
|
|
|
82.5
|
|
|
1,995.9
|
|
|
—
|
|
|
2,251.4
|
|
||||||
|
Net income for the 52 weeks ended January 31, 2015
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
393.1
|
|
|
—
|
|
|
393.1
|
|
||||||
|
Foreign currency translation
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(107.9
|
)
|
|
—
|
|
|
—
|
|
|
(107.9
|
)
|
||||||
|
Dividends
(1)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(151.6
|
)
|
|
—
|
|
|
(151.6
|
)
|
||||||
|
Stock-based compensation
|
|
—
|
|
|
—
|
|
|
21.5
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
21.5
|
|
||||||
|
Repurchases of common stock
|
|
(8.4
|
)
|
|
—
|
|
|
(189.0
|
)
|
|
—
|
|
|
(144.4
|
)
|
|
—
|
|
|
(333.4
|
)
|
||||||
|
Issuance of common stock, net of tax impact of share-based compensation of $5.3
|
|
0.8
|
|
|
—
|
|
|
(5.4
|
)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(5.4
|
)
|
||||||
|
Balance at January 31, 2015
|
|
107.7
|
|
|
$
|
0.1
|
|
|
$
|
—
|
|
|
$
|
(25.4
|
)
|
|
$
|
2,093.0
|
|
|
$
|
—
|
|
|
$
|
2,067.7
|
|
|
(1)
|
Dividends declared per common share were
$0.80
in the
53 weeks ended February 2, 2013
,
$1.10
in the
52 weeks ended February 1, 2014
and
$1.32
in the
52 weeks ended January 31, 2015
.
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions)
|
||||||||||
|
Cash flows from operating activities:
|
|
|
|
|
|
|
||||||
|
Net income (loss)
|
|
$
|
393.1
|
|
|
$
|
354.2
|
|
|
$
|
(269.8
|
)
|
|
Adjustments to reconcile net income (loss) to net cash flows provided by operating activities:
|
|
|
|
|
|
|
||||||
|
Depreciation and amortization (including amounts in cost of sales)
|
|
156.5
|
|
|
169.2
|
|
|
178.9
|
|
|||
|
Impairments of goodwill and other long-lived assets
|
|
2.2
|
|
|
28.7
|
|
|
680.7
|
|
|||
|
Stock-based compensation expense
|
|
21.5
|
|
|
19.4
|
|
|
19.6
|
|
|||
|
Deferred income taxes
|
|
9.2
|
|
|
(2.7
|
)
|
|
(58.2
|
)
|
|||
|
Excess tax benefits related to stock-based awards
|
|
(5.7
|
)
|
|
(12.4
|
)
|
|
(1.3
|
)
|
|||
|
Loss on disposal of property and equipment
|
|
4.7
|
|
|
7.1
|
|
|
13.0
|
|
|||
|
Other
|
|
(16.1
|
)
|
|
40.0
|
|
|
44.3
|
|
|||
|
Changes in operating assets and liabilities:
|
|
|
|
|
|
|
||||||
|
Receivables, net
|
|
(44.3
|
)
|
|
(1.4
|
)
|
|
(8.1
|
)
|
|||
|
Merchandise inventories
|
|
(24.8
|
)
|
|
(86.9
|
)
|
|
(63.8
|
)
|
|||
|
Prepaid expenses and other current assets
|
|
(1.7
|
)
|
|
(9.7
|
)
|
|
27.8
|
|
|||
|
Prepaid income taxes and income taxes payable
|
|
(82.3
|
)
|
|
(19.8
|
)
|
|
25.9
|
|
|||
|
Accounts payable and accrued liabilities
|
|
59.4
|
|
|
302.4
|
|
|
25.9
|
|
|||
|
Changes in other long-term liabilities
|
|
8.8
|
|
|
(25.4
|
)
|
|
(4.7
|
)
|
|||
|
Net cash flows provided by operating activities
|
|
480.5
|
|
|
762.7
|
|
|
610.2
|
|
|||
|
Cash flows from investing activities:
|
|
|
|
|
|
|
||||||
|
Purchase of property and equipment
|
|
(159.6
|
)
|
|
(125.6
|
)
|
|
(139.6
|
)
|
|||
|
Acquisitions, net of cash acquired of $3.6, $1.8 and $ —, respectively
|
|
(89.7
|
)
|
|
(77.4
|
)
|
|
(1.5
|
)
|
|||
|
Proceeds from divestiture
|
|
12.4
|
|
|
—
|
|
|
—
|
|
|||
|
Other
|
|
1.0
|
|
|
(4.5
|
)
|
|
(11.6
|
)
|
|||
|
Net cash flows used in investing activities
|
|
(235.9
|
)
|
|
(207.5
|
)
|
|
(152.7
|
)
|
|||
|
Cash flows from financing activities:
|
|
|
|
|
|
|
||||||
|
Repayment of acquisition-related debt
|
|
—
|
|
|
(31.8
|
)
|
|
—
|
|
|||
|
Repurchase of common shares
|
|
(331.1
|
)
|
|
(258.3
|
)
|
|
(409.4
|
)
|
|||
|
Dividends paid
|
|
(148.8
|
)
|
|
(130.9
|
)
|
|
(102.0
|
)
|
|||
|
Proceeds from senior notes
|
|
350.0
|
|
|
—
|
|
|
—
|
|
|||
|
Borrowings from the revolver
|
|
626.0
|
|
|
130.0
|
|
|
81.0
|
|
|||
|
Repayments of revolver borrowings
|
|
(626.0
|
)
|
|
(130.0
|
)
|
|
(81.0
|
)
|
|||
|
Payments of financing costs
|
|
(7.7
|
)
|
|
—
|
|
|
—
|
|
|||
|
Issuance of common stock, net of share repurchases for withholdings taxes
|
|
0.7
|
|
|
58.0
|
|
|
11.6
|
|
|||
|
Excess tax benefits related to stock-based awards
|
|
5.7
|
|
|
12.4
|
|
|
1.3
|
|
|||
|
Net cash flows used in financing activities
|
|
(131.2
|
)
|
|
(350.6
|
)
|
|
(498.5
|
)
|
|||
|
Exchange rate effect on cash and cash equivalents
|
|
(39.5
|
)
|
|
(42.8
|
)
|
|
(0.4
|
)
|
|||
|
Increase (decrease) in cash and cash equivalents
|
|
73.9
|
|
|
161.8
|
|
|
(41.4
|
)
|
|||
|
Cash and cash equivalents at beginning of period
|
|
536.2
|
|
|
374.4
|
|
|
415.8
|
|
|||
|
Cash and cash equivalents at end of period
|
|
$
|
610.1
|
|
|
$
|
536.2
|
|
|
$
|
374.4
|
|
|
|
|
|
|
|
|
|
||||||
|
SUPPLEMENTAL CASH FLOW INFORMATION:
|
|
|
|
|
|
|
||||||
|
Interest paid
|
|
$
|
2.7
|
|
|
$
|
2.7
|
|
|
$
|
2.7
|
|
|
Income taxes paid
|
|
$
|
265.9
|
|
|
$
|
238.0
|
|
|
$
|
246.1
|
|
|
1.
|
Nature of Operations and Summary of Significant Accounting Policies
|
|
2.
|
Asset Impairments
|
|
|
|
United States
|
|
Canada
|
|
Europe
|
|
Total
|
||||||||
|
|
|
(In millions)
|
||||||||||||||
|
Impairment of intangible assets
|
|
$
|
—
|
|
|
$
|
—
|
|
|
$
|
0.3
|
|
|
$
|
0.3
|
|
|
Impairments of property, equipment and other assets - store impairments
|
|
0.6
|
|
|
0.4
|
|
|
0.9
|
|
|
1.9
|
|
||||
|
Total
|
|
$
|
0.6
|
|
|
$
|
0.4
|
|
|
$
|
1.2
|
|
|
$
|
2.2
|
|
|
|
|
United States
|
|
Europe
|
|
Total
|
||||||
|
|
|
(In millions)
|
||||||||||
|
Goodwill impairments
|
|
$
|
10.2
|
|
|
$
|
—
|
|
|
$
|
10.2
|
|
|
Impairment of intangible assets
|
|
2.1
|
|
|
—
|
|
|
2.1
|
|
|||
|
Impairment of technology assets
|
|
7.4
|
|
|
—
|
|
|
7.4
|
|
|||
|
Impairments of property, equipment and other assets - store impairments
|
|
4.3
|
|
|
4.7
|
|
|
9.0
|
|
|||
|
Total
|
|
$
|
24.0
|
|
|
$
|
4.7
|
|
|
$
|
28.7
|
|
|
|
|
United States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Total
|
||||||||||
|
|
|
(In millions)
|
||||||||||||||||||
|
Goodwill impairment
|
|
$
|
—
|
|
|
$
|
100.3
|
|
|
$
|
107.1
|
|
|
$
|
419.6
|
|
|
$
|
627.0
|
|
|
Impairment of intangible assets
|
|
—
|
|
|
—
|
|
|
—
|
|
|
44.9
|
|
|
44.9
|
|
|||||
|
Impairments of property, equipment and other assets - store impairments
|
|
5.7
|
|
|
0.4
|
|
|
0.2
|
|
|
2.5
|
|
|
8.8
|
|
|||||
|
Total
|
|
$
|
5.7
|
|
|
$
|
100.7
|
|
|
$
|
107.3
|
|
|
$
|
467.0
|
|
|
$
|
680.7
|
|
|
3.
|
Acquisitions and Divestitures
|
|
4.
|
Vendor Arrangements
|
|
5.
|
Computation of Net Income (Loss) per Common Share
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions, except per share data)
|
||||||||||
|
Net income (loss) attributable to GameStop Corp.
|
|
$
|
393.1
|
|
|
$
|
354.2
|
|
|
$
|
(269.7
|
)
|
|
Weighted-average common shares outstanding
|
|
112.2
|
|
|
117.2
|
|
|
126.4
|
|
|||
|
Dilutive effect of options and restricted shares on common stock
|
|
1.0
|
|
|
1.2
|
|
|
—
|
|
|||
|
Common shares and dilutive potential common shares
|
|
113.2
|
|
|
118.4
|
|
|
126.4
|
|
|||
|
Net income (loss) per common share:
|
|
|
|
|
|
|
||||||
|
Basic
|
|
$
|
3.50
|
|
|
$
|
3.02
|
|
|
$
|
(2.13
|
)
|
|
Diluted
|
|
$
|
3.47
|
|
|
$
|
2.99
|
|
|
$
|
(2.13
|
)
|
|
|
|
Anti-
Dilutive
Shares
|
|
|
|
|
(In millions)
|
|
|
52 Weeks Ended January 31, 2015
|
|
1.6
|
|
|
52 Weeks Ended February 1, 2014
|
|
1.5
|
|
|
53 Weeks Ended February 2, 2013
|
|
3.3
|
|
|
6.
|
Fair Value Measurements and Financial Instruments
|
|
|
|
January 31, 2015
Level 2 |
|
February 1, 2014
Level 2 |
||||
|
Assets
|
|
|
|
|
||||
|
Foreign currency contracts
|
|
|
|
|
||||
|
Other current assets
|
|
$
|
32.0
|
|
|
$
|
0.9
|
|
|
Other noncurrent assets
|
|
22.7
|
|
|
0.5
|
|
||
|
Company-owned life insurance
(1)
|
|
8.7
|
|
|
7.1
|
|
||
|
Total assets
|
|
$
|
63.4
|
|
|
$
|
8.5
|
|
|
Liabilities
|
|
|
|
|
||||
|
Foreign currency contracts
|
|
|
|
|
||||
|
Accrued liabilities
|
|
$
|
23.3
|
|
|
$
|
21.3
|
|
|
Other long-term liabilities
|
|
13.0
|
|
|
2.2
|
|
||
|
Nonqualified deferred compensation
(2)
|
|
1.2
|
|
|
1.1
|
|
||
|
Total liabilities
|
|
$
|
37.5
|
|
|
$
|
24.6
|
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
Gains (losses) on the changes in fair value of derivative instruments
|
|
$
|
28.9
|
|
|
$
|
(20.3
|
)
|
|
$
|
(19.8
|
)
|
|
Gains (losses) on the re-measurement of related intercompany loans and foreign currency assets and liabilities
|
|
(26.4
|
)
|
|
23.6
|
|
|
22.3
|
|
|||
|
Total
|
|
$
|
2.5
|
|
|
$
|
3.3
|
|
|
$
|
2.5
|
|
|
7.
|
Receivables, Net
|
|
|
|
January 31, 2015
|
|
February 1, 2014
|
||||
|
Bankcard receivables
|
|
$
|
52.9
|
|
|
$
|
42.6
|
|
|
Other receivables
|
|
64.3
|
|
|
45.5
|
|
||
|
Allowance for doubtful accounts
|
|
(3.7
|
)
|
|
(3.7
|
)
|
||
|
Total receivables, net
|
|
$
|
113.5
|
|
|
$
|
84.4
|
|
|
8.
|
Accrued Liabilities
|
|
|
|
January 31, 2015
|
|
February 1, 2014
|
||||
|
Customer liabilities
|
|
$
|
364.3
|
|
|
$
|
368.8
|
|
|
Deferred revenue
|
|
103.5
|
|
|
118.1
|
|
||
|
Employee benefits, compensation and related taxes
|
|
137.5
|
|
|
145.3
|
|
||
|
Other taxes
|
|
49.9
|
|
|
53.5
|
|
||
|
Other accrued liabilities
|
|
148.4
|
|
|
176.0
|
|
||
|
Total accrued liabilities
|
|
$
|
803.6
|
|
|
$
|
861.7
|
|
|
9.
|
Goodwill and Intangible Assets
|
|
|
|
United States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Technology Brands
|
Total
|
||||||||||||
|
|
|
(In millions)
|
|||||||||||||||||||||
|
Balance at February 3, 2013
|
|
$
|
1,153.5
|
|
|
$
|
37.7
|
|
|
$
|
96.6
|
|
|
$
|
95.3
|
|
|
$
|
—
|
|
$
|
1,383.1
|
|
|
Acquisitions (Note 3)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
62.1
|
|
62.1
|
|
||||||
|
Impairment
|
|
(10.2
|
)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
(10.2
|
)
|
||||||
|
Foreign currency translation adjustment
|
|
—
|
|
|
(3.9
|
)
|
|
(15.3
|
)
|
|
(1.1
|
)
|
|
—
|
|
(20.3
|
)
|
||||||
|
Balance at February 1, 2014
|
|
1,143.3
|
|
|
33.8
|
|
|
81.3
|
|
|
94.2
|
|
|
62.1
|
|
1,414.7
|
|
||||||
|
Acquisitions (Note 3)
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
4.5
|
|
4.5
|
|
||||||
|
Foreign currency translation adjustment
|
|
—
|
|
|
(4.3
|
)
|
|
(9.2
|
)
|
|
(15.3
|
)
|
|
—
|
|
(28.8
|
)
|
||||||
|
Balance at January 31, 2015
|
|
$
|
1,143.3
|
|
|
$
|
29.5
|
|
|
$
|
72.1
|
|
|
$
|
78.9
|
|
|
$
|
66.6
|
|
$
|
1,390.4
|
|
|
|
|
As of January 31, 2015
|
|
As of February 1, 2014
|
||||||||||||||||||||
|
|
|
Gross Carrying Amount (1)
|
|
Accumulated Amortization
|
|
Net Carrying Amount
|
|
Gross Carrying Amount
|
|
Accumulated Amortization
|
|
Net Carrying Amount
|
||||||||||||
|
Intangible assets with indefinite lives:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Trade names
|
|
$
|
45.4
|
|
|
$
|
—
|
|
|
$
|
45.4
|
|
|
$
|
54.2
|
|
|
$
|
—
|
|
|
$
|
54.2
|
|
|
Dealer agreements
|
|
134.0
|
|
|
—
|
|
|
134.0
|
|
|
57.2
|
|
|
—
|
|
|
57.2
|
|
||||||
|
Intangible assets with finite lives:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Key money
|
|
91.5
|
|
|
(41.8
|
)
|
|
49.7
|
|
|
113.6
|
|
|
(44.4
|
)
|
|
69.2
|
|
||||||
|
Other
|
|
32.7
|
|
|
(24.0
|
)
|
|
8.7
|
|
|
40.9
|
|
|
(27.2
|
)
|
|
13.7
|
|
||||||
|
Total
|
|
$
|
303.6
|
|
|
$
|
(65.8
|
)
|
|
$
|
237.8
|
|
|
$
|
265.9
|
|
|
$
|
(71.6
|
)
|
|
$
|
194.3
|
|
|
(1)
|
The change in the gross carrying amount of intangible assets from February 1, 2014 to January 31, 2015 is primarily due to acquisitions (Note 3) and the impact of exchange rate fluctuations.
|
|
Fiscal Year Ending on or around January 31,
|
|
Projected Amortization Expense
|
||
|
2016
|
|
$
|
10.2
|
|
|
2017
|
|
8.1
|
|
|
|
2018
|
|
7.4
|
|
|
|
2019
|
|
7.1
|
|
|
|
2020
|
|
6.2
|
|
|
|
|
|
$
|
39.0
|
|
|
10.
|
Debt
|
|
11.
|
Leases
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions)
|
||||||||||
|
Minimum
|
|
$
|
391.4
|
|
|
$
|
381.6
|
|
|
$
|
385.4
|
|
|
Percentage rentals
|
|
8.2
|
|
|
9.4
|
|
|
9.3
|
|
|||
|
|
|
$
|
399.6
|
|
|
$
|
391.0
|
|
|
$
|
394.7
|
|
|
Fiscal Year Ending on or around January 31,
|
|
Amount
|
||
|
|
|
(In millions)
|
||
|
2016
|
|
$
|
361.9
|
|
|
2017
|
|
261.6
|
|
|
|
2018
|
|
175.2
|
|
|
|
2019
|
|
115.1
|
|
|
|
2020
|
|
67.4
|
|
|
|
Thereafter
|
|
104.3
|
|
|
|
|
|
$
|
1,085.5
|
|
|
12.
|
Commitments and Contingencies
|
|
13.
|
Income Taxes
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions)
|
||||||||||
|
Current tax expense:
|
|
|
|
|
|
|
||||||
|
Federal
|
|
$
|
158.4
|
|
|
$
|
158.2
|
|
|
$
|
229.6
|
|
|
State
|
|
18.0
|
|
|
24.5
|
|
|
24.1
|
|
|||
|
Foreign
|
|
29.6
|
|
|
34.6
|
|
|
29.4
|
|
|||
|
|
|
206.0
|
|
|
217.3
|
|
|
283.1
|
|
|||
|
Deferred tax expense (benefit):
|
|
|
|
|
|
|
||||||
|
Federal
|
|
29.3
|
|
|
(1.9
|
)
|
|
(46.3
|
)
|
|||
|
State
|
|
(3.3
|
)
|
|
(0.1
|
)
|
|
(3.5
|
)
|
|||
|
Foreign
|
|
(16.8
|
)
|
|
(0.7
|
)
|
|
(8.4
|
)
|
|||
|
|
|
9.2
|
|
|
(2.7
|
)
|
|
(58.2
|
)
|
|||
|
Total income tax expense
|
|
$
|
215.2
|
|
|
$
|
214.6
|
|
|
$
|
224.9
|
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
||||||
|
|
|
(In millions)
|
||||||||||
|
United States
|
|
$
|
558.8
|
|
|
$
|
491.6
|
|
|
$
|
547.2
|
|
|
International
|
|
49.5
|
|
|
77.2
|
|
|
(592.1
|
)
|
|||
|
Total
|
|
$
|
608.3
|
|
|
$
|
568.8
|
|
|
$
|
(44.9
|
)
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|||
|
Federal statutory tax rate
|
|
35.0
|
%
|
|
35.0
|
%
|
|
35.0
|
%
|
|
State income taxes, net of federal benefit
|
|
2.0
|
|
|
1.9
|
|
|
(27.7
|
)
|
|
Foreign income tax rate differential
|
|
(0.4
|
)
|
|
(0.5
|
)
|
|
5.6
|
|
|
Nondeductible goodwill impairments
|
|
—
|
|
|
0.6
|
|
|
(488.6
|
)
|
|
Change in valuation allowance
|
|
1.8
|
|
|
—
|
|
|
(22.5
|
)
|
|
Subpart F income
|
|
2.7
|
|
|
4.8
|
|
|
(61.4
|
)
|
|
Interest income from hybrid securities
|
|
(5.2
|
)
|
|
(5.8
|
)
|
|
73.3
|
|
|
Realization of losses in foreign operations not previously benefited
|
|
(2.2
|
)
|
|
—
|
|
|
—
|
|
|
Other (including permanent differences)
(1)
|
|
1.7
|
|
|
1.7
|
|
|
(14.6
|
)
|
|
|
|
35.4
|
%
|
|
37.7
|
%
|
|
(500.9
|
)%
|
|
|
|
January 31, 2015
|
|
February 1, 2014
|
||||
|
Deferred tax asset:
|
|
|
|
|
||||
|
Inventory
|
|
$
|
27.4
|
|
|
$
|
18.8
|
|
|
Deferred rents
|
|
11.1
|
|
|
12.4
|
|
||
|
Stock-based compensation
|
|
16.0
|
|
|
26.4
|
|
||
|
Net operating losses
|
|
30.8
|
|
|
16.8
|
|
||
|
Customer liabilities
|
|
29.9
|
|
|
31.9
|
|
||
|
Fixed assets
|
|
—
|
|
|
21.9
|
|
||
|
Foreign tax credit carryover
|
|
5.2
|
|
|
1.4
|
|
||
|
Other
|
|
14.8
|
|
|
9.4
|
|
||
|
Total deferred tax assets
|
|
135.2
|
|
|
139.0
|
|
||
|
Valuation allowance
|
|
(24.3
|
)
|
|
(13.3
|
)
|
||
|
Total deferred tax assets, net
|
|
110.9
|
|
|
125.7
|
|
||
|
Deferred tax liabilities:
|
|
|
|
|
||||
|
Fixed assets
|
|
(4.3
|
)
|
|
—
|
|
||
|
Goodwill
|
|
(88.8
|
)
|
|
(80.3
|
)
|
||
|
Prepaid expenses
|
|
(3.8
|
)
|
|
(4.9
|
)
|
||
|
Acquired intangible assets
|
|
(17.3
|
)
|
|
(20.6
|
)
|
||
|
Other
|
|
(2.7
|
)
|
|
(5.6
|
)
|
||
|
Total deferred tax liabilities
|
|
(116.9
|
)
|
|
(111.4
|
)
|
||
|
Net
|
|
$
|
(6.0
|
)
|
|
$
|
14.3
|
|
|
Consolidated financial statements:
|
|
|
|
|
||||
|
Deferred income tax assets — current
|
|
$
|
65.6
|
|
|
$
|
51.7
|
|
|
Other noncurrent assets
|
|
$
|
24.3
|
|
|
$
|
—
|
|
|
Deferred income tax liabilities — noncurrent
|
|
$
|
(95.9
|
)
|
|
$
|
(37.4
|
)
|
|
|
|
January 31, 2015
|
|
February 1, 2014
|
|
February 2, 2013
|
||||||
|
Beginning balance of unrecognized tax benefits
|
|
$
|
20.6
|
|
|
$
|
28.7
|
|
|
$
|
25.4
|
|
|
Increases related to current period tax positions
|
|
1.0
|
|
|
0.5
|
|
|
0.5
|
|
|||
|
Increases related to prior period tax positions
|
|
6.1
|
|
|
16.6
|
|
|
6.3
|
|
|||
|
Reductions as a result of a lapse of the applicable statute of limitations
|
|
(0.5
|
)
|
|
(1.9
|
)
|
|
(3.2
|
)
|
|||
|
Reductions as a result of settlements with taxing authorities
|
|
(5.8
|
)
|
|
(23.3
|
)
|
|
(0.3
|
)
|
|||
|
Ending balance of unrecognized tax benefits
|
|
$
|
21.4
|
|
|
$
|
20.6
|
|
|
$
|
28.7
|
|
|
14.
|
Common Stock and Share-Based Compensation
|
|
Period
|
|
Total
Number of Shares Purchased |
|
Average
Price Paid per Share |
|
Aggregate Value of Shares Repurchased During the Period
|
|||||
|
|
|
(in millions)
|
|
|
|
(in millions)
|
|||||
|
52 weeks ended January 31, 2015
|
|
8.4
|
|
|
$
|
39.50
|
|
|
$
|
333.4
|
|
|
52 weeks ended February 1, 2014
|
|
6.3
|
|
|
$
|
41.12
|
|
|
$
|
258.3
|
|
|
53 weeks ended February 2, 2013
|
|
19.9
|
|
|
$
|
20.60
|
|
|
$
|
409.4
|
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 (1) |
|||
|
Volatility
|
|
46.5
|
%
|
|
46.4
|
%
|
|
—
|
%
|
|
Risk-free interest rate
|
|
1.7
|
%
|
|
1.0
|
%
|
|
—
|
%
|
|
Expected life (years)
|
|
5.5
|
|
|
5.6
|
|
|
0.0
|
|
|
Expected dividend yield
|
|
3.4
|
%
|
|
4.3
|
%
|
|
—
|
%
|
|
|
|
Shares
(Millions)
|
|
Weighted-
Average
Exercise
Price
|
|||
|
|
|
|
|
|
|||
|
Balance, February 1, 2014
|
|
2.0
|
|
|
$
|
29.31
|
|
|
Granted
|
|
0.3
|
|
|
38.52
|
|
|
|
Exercised
|
|
(0.4
|
)
|
|
16.58
|
|
|
|
Forfeited
|
|
(0.1
|
)
|
|
46.10
|
|
|
|
Balance, January 31, 2015
|
|
1.8
|
|
|
$
|
33.14
|
|
|
|
|
Options Outstanding
|
|
Options Exercisable
|
||||||||||||
|
Range of Exercise Prices
|
|
Number
Outstanding
(Millions)
|
|
Weighted-
Average
Remaining
Life (Years)
|
|
Weighted-
Average
Contractual
Price
|
|
Number
Exercisable
(Millions)
|
|
Weighted-
Average
Exercise
Price
|
||||||
|
$ 9.29 - $10.13
|
|
0.1
|
|
|
0.10
|
|
$
|
10.13
|
|
|
0.1
|
|
|
$
|
10.13
|
|
|
$17.94 - $20.69
|
|
0.2
|
|
|
3.11
|
|
20.18
|
|
|
0.2
|
|
|
20.18
|
|
||
|
$24.82 - $26.68
|
|
0.7
|
|
|
6.38
|
|
25.33
|
|
|
0.4
|
|
|
25.73
|
|
||
|
$38.52 - $49.95
|
|
0.8
|
|
|
5.13
|
|
45.98
|
|
|
0.5
|
|
|
49.95
|
|
||
|
$ 9.29 - $49.95
|
|
1.8
|
|
|
5.08
|
|
$
|
33.14
|
|
|
1.2
|
|
|
$
|
33.97
|
|
|
|
|
Shares
(Millions)
|
|
Weighted-
Average
Grant Date
Fair Value
|
|||
|
|
|
|
|||||
|
Nonvested shares at February 1, 2014
|
|
2.3
|
|
|
$
|
24.10
|
|
|
Granted
|
|
0.6
|
|
|
38.61
|
|
|
|
Vested
|
|
(0.6
|
)
|
|
23.55
|
|
|
|
Forfeited
|
|
(0.1
|
)
|
|
29.37
|
|
|
|
Nonvested shares at January 31, 2015
|
|
2.2
|
|
|
$
|
28.14
|
|
|
15.
|
Employees’ Defined Contribution Plan
|
|
16.
|
Significant Products
|
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|||||||||||||||
|
|
|
Net Sales
|
|
Percent
of Total
|
|
Net Sales
|
|
Percent
of Total
|
|
Net Sales
|
|
Percent
of Total
|
|||||||||
|
Net sales:
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||
|
New video game hardware
(1)
|
|
$
|
2,028.7
|
|
|
21.8
|
%
|
|
$
|
1,730.0
|
|
|
19.1
|
%
|
|
$
|
1,333.4
|
|
|
15.0
|
%
|
|
New video game software
|
|
3,089.0
|
|
|
33.2
|
%
|
|
3,480.9
|
|
|
38.5
|
%
|
|
3,582.4
|
|
|
40.3
|
%
|
|||
|
Pre-owned and value video game products
|
|
2,389.3
|
|
|
25.7
|
%
|
|
2,329.8
|
|
|
25.8
|
%
|
|
2,430.5
|
|
|
27.4
|
%
|
|||
|
Video game accessories
|
|
653.6
|
|
|
7.1
|
%
|
|
560.6
|
|
|
6.2
|
%
|
|
611.8
|
|
|
6.9
|
%
|
|||
|
Digital
|
|
216.3
|
|
|
2.3
|
%
|
|
217.7
|
|
|
2.4
|
%
|
|
208.4
|
|
|
2.3
|
%
|
|||
|
Mobile and consumer electronics
|
|
518.8
|
|
|
5.6
|
%
|
|
303.7
|
|
|
3.4
|
%
|
|
200.3
|
|
|
2.3
|
%
|
|||
|
Other
(2)
|
|
400.3
|
|
|
4.3
|
%
|
|
416.8
|
|
|
4.6
|
%
|
|
519.9
|
|
|
5.8
|
%
|
|||
|
Total
|
|
$
|
9,296.0
|
|
|
100.0
|
%
|
|
$
|
9,039.5
|
|
|
100.0
|
%
|
|
$
|
8,886.7
|
|
|
100.0
|
%
|
|
|
|||||||||||||||||||||
|
|
|
52 Weeks Ended
January 31, 2015 |
|
52 Weeks Ended
February 1, 2014 |
|
53 Weeks Ended
February 2, 2013 |
|||||||||||||||
|
|
|
Gross
Profit
|
|
Gross
Profit
Percent
|
|
Gross
Profit
|
|
Gross
Profit
Percent
|
|
Gross
Profit
|
|
Gross
Profit
Percent
|
|||||||||
|
Gross Profit:
|
|
|
|
|
|
|
|
|
|
|
|
|
|||||||||
|
New video game hardware
(1)
|
|
$
|
196.6
|
|
|
9.7
|
%
|
|
$
|
176.5
|
|
|
10.2
|
%
|
|
$
|
101.7
|
|
|
7.6
|
%
|
|
New video game software
|
|
716.9
|
|
|
23.2
|
%
|
|
805.3
|
|
|
23.1
|
%
|
|
786.3
|
|
|
21.9
|
%
|
|||
|
Pre-owned and value video game products
|
|
1,146.3
|
|
|
48.0
|
%
|
|
1,093.9
|
|
|
47.0
|
%
|
|
1,170.1
|
|
|
48.1
|
%
|
|||
|
Video game accessories
|
|
246.1
|
|
|
37.7
|
%
|
|
220.5
|
|
|
39.3
|
%
|
|
237.9
|
|
|
38.9
|
%
|
|||
|
Digital
|
|
152.0
|
|
|
70.3
|
%
|
|
149.2
|
|
|
68.5
|
%
|
|
120.9
|
|
|
58.0
|
%
|
|||
|
Mobile and consumer electronics
|
|
186.7
|
|
|
36.0
|
%
|
|
65.1
|
|
|
21.4
|
%
|
|
41.3
|
|
|
20.6
|
%
|
|||
|
Other
(2)
|
|
131.3
|
|
|
32.8
|
%
|
|
150.6
|
|
|
36.1
|
%
|
|
193.3
|
|
|
37.2
|
%
|
|||
|
Total
|
|
$
|
2,775.9
|
|
|
29.9
|
%
|
|
$
|
2,661.1
|
|
|
29.4
|
%
|
|
$
|
2,651.5
|
|
|
29.8
|
%
|
|
(1)
|
Includes sales of hardware bundles, in which physical hardware and digital or physical software are sold together as a single SKU.
|
|
(2)
|
Other products include revenues from the sales of PC entertainment software, interactive toys and licensed merchandise, strategy guides and revenues from PowerUp Pro loyalty members receiving
Game Informer
magazine in physical form.
|
|
17.
|
Segment Information
|
|
As of and for the Fiscal Year Ended January 31, 2015
|
|
United
States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Technology Brands
|
|
Consolidated
|
||||||||||||
|
Net sales
|
|
$
|
6,193.5
|
|
|
$
|
476.4
|
|
|
$
|
644.7
|
|
|
$
|
1,652.8
|
|
|
$
|
328.6
|
|
|
$
|
9,296.0
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Segment operating earnings
|
|
483.2
|
|
|
28.3
|
|
|
38.0
|
|
|
35.9
|
|
|
32.9
|
|
|
618.3
|
|
||||||
|
Interest income
|
|
|
|
|
|
|
|
|
|
|
|
0.7
|
|
|||||||||||
|
Interest expense
|
|
|
|
|
|
|
|
|
|
|
|
(10.7
|
)
|
|||||||||||
|
Earnings before income taxes
|
|
|
|
|
|
|
|
|
|
|
|
608.3
|
|
|||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Other Information:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Goodwill
|
|
1,143.3
|
|
|
29.5
|
|
|
72.1
|
|
|
78.9
|
|
|
66.6
|
|
|
1,390.4
|
|
||||||
|
Other long-lived assets
|
|
328.6
|
|
|
18.4
|
|
|
46.4
|
|
|
214.1
|
|
|
185.9
|
|
|
793.4
|
|
||||||
|
Total assets
|
|
2,740.3
|
|
|
252.1
|
|
|
382.5
|
|
|
527.2
|
|
|
344.2
|
|
|
4,246.3
|
|
||||||
|
Income tax expense (benefit)
|
|
198.1
|
|
|
4.2
|
|
|
8.4
|
|
|
(6.7
|
)
|
|
11.2
|
|
|
215.2
|
|
||||||
|
Depreciation and amortization
|
|
102.5
|
|
|
3.8
|
|
|
9.6
|
|
|
30.8
|
|
|
7.7
|
|
|
154.4
|
|
||||||
|
Capital expenditures
|
|
92.3
|
|
|
5.1
|
|
|
11.2
|
|
|
19.9
|
|
|
31.1
|
|
|
159.6
|
|
||||||
|
As of and for the Fiscal Year Ended February 1, 2014
|
|
United
States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Technology Brands
|
|
Consolidated
|
||||||||||||
|
Net sales
|
|
$
|
6,160.4
|
|
|
$
|
468.8
|
|
|
$
|
613.7
|
|
|
$
|
1,733.8
|
|
|
$
|
62.8
|
|
|
$
|
9,039.5
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Segment operating earnings (loss)
|
|
465.3
|
|
|
26.6
|
|
|
37.5
|
|
|
44.3
|
|
|
(0.2
|
)
|
|
573.5
|
|
||||||
|
Interest income
|
|
|
|
|
|
|
|
|
|
|
|
0.9
|
|
|||||||||||
|
Interest expense
|
|
|
|
|
|
|
|
|
|
|
|
(5.6
|
)
|
|||||||||||
|
Earning before income taxes
|
|
|
|
|
|
|
|
|
|
|
|
568.8
|
|
|||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Other Information:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Goodwill
|
|
1,143.3
|
|
|
33.8
|
|
|
81.3
|
|
|
94.2
|
|
|
62.1
|
|
|
1,414.7
|
|
||||||
|
Other long-lived assets
|
|
320.0
|
|
|
20.8
|
|
|
40.4
|
|
|
269.3
|
|
|
76.6
|
|
|
727.1
|
|
||||||
|
Total assets
|
|
2,320.7
|
|
|
228.7
|
|
|
389.2
|
|
|
972.2
|
|
|
180.6
|
|
|
4,091.4
|
|
||||||
|
Income tax expense
|
|
173.2
|
|
|
11.6
|
|
|
8.8
|
|
|
21.0
|
|
|
—
|
|
|
214.6
|
|
||||||
|
Depreciation and amortization
|
|
115.4
|
|
|
4.4
|
|
|
10.5
|
|
|
35.3
|
|
|
0.9
|
|
|
166.5
|
|
||||||
|
Capital expenditures
|
|
85.7
|
|
|
6.9
|
|
|
6.7
|
|
|
21.4
|
|
|
4.9
|
|
|
125.6
|
|
||||||
|
As of and for the Fiscal Year Ended February 2, 2013
|
|
United
States
|
|
Canada
|
|
Australia
|
|
Europe
|
|
Technology Brands
|
|
Consolidated
|
||||||||||||
|
Net sales
|
|
$
|
6,192.4
|
|
|
$
|
478.4
|
|
|
$
|
607.3
|
|
|
$
|
1,608.6
|
|
|
$
|
—
|
|
|
$
|
8,886.7
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Segment operating earnings (loss)
|
|
501.9
|
|
|
(74.4
|
)
|
|
(71.6
|
)
|
|
(397.5
|
)
|
|
—
|
|
|
(41.6
|
)
|
||||||
|
Interest income
|
|
|
|
|
|
|
|
|
|
|
|
0.9
|
|
|||||||||||
|
Interest expense
|
|
|
|
|
|
|
|
|
|
|
|
(4.2
|
)
|
|||||||||||
|
Loss before income taxes
|
|
|
|
|
|
|
|
|
|
|
|
(44.9
|
)
|
|||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Other Information:
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
Goodwill
|
|
1,153.5
|
|
|
37.7
|
|
|
96.6
|
|
|
95.3
|
|
|
—
|
|
|
1,383.1
|
|
||||||
|
Other long-lived assets
|
|
375.4
|
|
|
21.0
|
|
|
52.1
|
|
|
291.1
|
|
|
—
|
|
|
739.6
|
|
||||||
|
Total assets
|
|
2,404.0
|
|
|
252.2
|
|
|
416.6
|
|
|
799.4
|
|
|
—
|
|
|
3,872.2
|
|
||||||
|
Income tax expense
|
|
199.8
|
|
|
7.1
|
|
|
11.6
|
|
|
6.4
|
|
|
—
|
|
|
224.9
|
|
||||||
|
Depreciation and amortization
|
|
120.7
|
|
|
5.1
|
|
|
13.8
|
|
|
36.9
|
|
|
—
|
|
|
176.5
|
|
||||||
|
Capital expenditures
|
|
101.8
|
|
|
3.6
|
|
|
9.2
|
|
|
25.0
|
|
|
—
|
|
|
139.6
|
|
||||||
|
18.
|
Unaudited Quarterly Financial Information
|
|
|
|
Fiscal Year Ended January 31, 2015
|
|
Fiscal Year Ended February 1, 2014
|
||||||||||||||||||||||||||||
|
|
|
1st
Quarter
|
|
2nd
Quarter
|
|
3rd
Quarter
|
|
4th
Quarter (1) |
|
1st
Quarter
|
|
2nd
Quarter
|
|
3rd
Quarter
|
|
4th
Quarter (1)
|
||||||||||||||||
|
|
|
(Amounts in millions, except per share amounts)
|
||||||||||||||||||||||||||||||
|
Net sales
|
|
$
|
1,996.3
|
|
|
$
|
1,731.4
|
|
|
$
|
2,092.2
|
|
|
$
|
3,476.1
|
|
|
$
|
1,865.3
|
|
|
$
|
1,383.7
|
|
|
$
|
2,106.7
|
|
|
$
|
3,683.8
|
|
|
Gross profit
|
|
626.4
|
|
|
550.9
|
|
|
622.2
|
|
|
976.4
|
|
|
578.3
|
|
|
481.3
|
|
|
598.3
|
|
|
1,003.2
|
|
||||||||
|
Operating earnings
|
|
105.9
|
|
|
36.7
|
|
|
89.8
|
|
|
385.9
|
|
|
87.2
|
|
|
18.8
|
|
|
109.1
|
|
|
358.4
|
|
||||||||
|
Net income
|
|
68.0
|
|
|
24.6
|
|
|
56.4
|
|
|
244.1
|
|
|
54.6
|
|
|
10.5
|
|
|
68.6
|
|
|
220.5
|
|
||||||||
|
Basic net income per common share
(2)
|
|
0.59
|
|
|
0.22
|
|
|
0.50
|
|
|
2.25
|
|
|
0.46
|
|
|
0.09
|
|
|
0.59
|
|
|
1.91
|
|
||||||||
|
Diluted net income per common share
(2)
|
|
0.59
|
|
|
0.22
|
|
|
0.50
|
|
|
2.23
|
|
|
0.46
|
|
|
0.09
|
|
|
0.58
|
|
|
1.89
|
|
||||||||
|
Dividend declared per common share
|
|
0.33
|
|
|
0.33
|
|
|
0.33
|
|
|
0.33
|
|
|
0.275
|
|
|
0.275
|
|
|
0.275
|
|
|
0.275
|
|
||||||||
|
Exhibit
Number
|
|
Description
|
|
Previously Filed as an Exhibit to and
Incorporated by Reference From
|
|
Date Filed
|
|
|
|
|
|
|
|
|
|
2.1
|
|
Agreement and Plan of Merger, dated as of April 17, 2005, among GameStop Corp. (f/k/a GSC Holdings Corp.), Electronics Boutique Holdings Corp., GameStop, Inc., GameStop Holdings Corp. (f/k/a GameStop Corp.), Cowboy Subsidiary LLC and Eagle Subsidiary LLC.
|
|
Current Report on Form 8-K
|
|
April 18, 2005
|
|
|
|
|
|
|
|
|
|
2.2
|
|
Sale and Purchase Agreement, dated September 30, 2008, between EB International Holdings, Inc. and L Capital, LV Capital, Europ@Web and other Micromania shareholders.
|
|
Current Report on Form 8-K
|
|
October 2, 2008
|
|
|
|
|
|
|
|
|
|
2.3
|
|
Amendment, dated November 17, 2008, to Sale and Purchase Agreement for Micromania Acquisition listed as Exhibit 2.2 above.
|
|
Current Report on Form 8-K
|
|
November 18, 2008
|
|
|
|
|
|
|
|
|
|
3.1
|
|
Third Amended and Restated Certificate of Incorporation.
|
|
Quarterly Report on Form 10-Q for the fiscal quarter ended August 3, 2013
|
|
September 11, 2013
|
|
|
|
|
|
|
|
|
|
3.2
|
|
Third Amended and Restated Bylaws.
|
|
Quarterly Report on Form 10-Q for the fiscal quarter ended August 3, 2013
|
|
September 11, 2013
|
|
|
|
|
|
|
|
|
|
4.1
|
|
Form of Indenture.
|
|
Registration Statement on Form S-3ASR
|
|
April 10, 2006
|
|
|
|
|
|
|
|
|
|
4.2
|
|
Indenture, dated as of September 24, 2014, by and among GameStop Corp. as Issuer, the Subsidiary Guarantors party thereto as Subsidiary Guarantors and U.S. Bank National Association as Trustee.
|
|
Current Report on Form 8-K
|
|
September 24, 2014
|
|
|
|
|
|
|
|
|
|
4.3
|
|
Form of 5.5% Senior Notes due 2019.
|
|
Current Report on Form 8-K
|
|
September 24, 2014
|
|
|
|
|
|
|
|
|
|
10.1*
|
|
Fourth Amended and Restated 2001 Incentive Plan.
|
|
Definitive Proxy Statement for 2009 Annual Meeting of Stockholders
|
|
May 22, 2009
|
|
|
|
|
|
|
|
|
|
10.2*
|
|
Amended and Restated 2011 Incentive Plan.
|
|
Current Report on Form 8-K
|
|
June 27, 2013
|
|
|
|
|
|
|
|
|
|
10.3*
|
|
Second Amended and Restated Supplemental Compensation Plan.
|
|
Definitive Proxy Statement for 2008 Annual Meeting of Stockholders
|
|
May 23, 2008
|
|
|
|
|
|
|
|
|
|
10.4*
|
|
Form of Option Agreement.
|
|
Annual Report on Form 10-K for the fiscal year ended January 29, 2005
|
|
April 11, 2005
|
|
|
|
|
|
|
|
|
|
10.5*
|
|
Form of Restricted Share Agreement.
|
|
Current Report on Form 8-K
|
|
March 9, 2015
|
|
|
|
|
|
|
|
|
|
10.6*
|
|
Executive Employment Agreement, dated as of May 10, 2013, between GameStop Corp. and Daniel A. DeMatteo.
|
|
Current Report on Form 8-K
|
|
May 13, 2013
|
|
|
|
|
|
|
|
|
|
10.7*
|
|
Executive Employment Agreement, dated as of May 10, 2013, between GameStop Corp. and J. Paul Raines.
|
|
Current Report on Form 8-K
|
|
May 13, 2013
|
|
|
|
|
|
|
|
|
|
10.8*
|
|
Executive Employment Agreement between GameStop Corp. and J. Paul Raines, as amended on November 13, 2013.
|
|
Current Report on Form 8-K
|
|
November 15, 2013
|
|
|
|
|
|
|
|
|
|
10.9*
|
|
Executive Employment Agreement, dated as of May 10, 2013, between GameStop Corp. and Tony D. Bartel.
|
|
Current Report on Form 8-K
|
|
May 13, 2013
|
|
|
|
|
|
|
|
|
|
10.10*
|
|
Executive Employment Agreement, dated as of May 10, 2013, between GameStop Corp. and Robert A. Lloyd.
|
|
Current Report on Form 8-K
|
|
May 13, 2013
|
|
|
|
|
|
|
|
|
|
10.11*
|
|
Executive Employment Agreement, dated as of May 10, 2013, between GameStop Corp. and Michael K. Mauler.
|
|
Current Report on Form 8-K
|
|
May 13, 2013
|
|
|
|
|
|
|
|
|
|
10.12*
|
|
Executive Employment Agreement, dated as of May 10, 2013, between GameStop Corp. and Michael P. Hogan.
|
|
Annual Report on Form 10-K for the fiscal year ended February 1, 2014
|
|
April 2, 2014
|
|
|
|
|
|
|
|
|
|
10.13*
|
|
Retirement Policy.
|
|
Current Report on Form 8-K
|
|
March 10, 2014
|
|
|
|
|
|
|
|
|
|
10.14
|
|
Guaranty, dated as of October 11, 2005, by GameStop Corp. (f/k/a GSC Holdings Corp.) and certain subsidiaries of GameStop Corp. in favor of the agents and lenders.
|
|
Current Report on Form 8-K
|
|
October 12, 2005
|
|
|
|
|
|
|
|
|
|
10.15
|
|
Mortgage, Security Agreement, and Assignment and Deeds of Trust, dated October 11, 2005, between GameStop of Texas, L.P. and Bank of America, N.A., as Collateral Agent.
|
|
Current Report on Form 8-K
|
|
October 12, 2005
|
|
|
|
|
|
|
|
|
|
10.16
|
|
Mortgage, Security Agreement, and Assignment and Deeds of Trust, dated October 11, 2005, between Electronics Boutique of America, Inc. and Bank of America, N.A., as Collateral Agent.
|
|
Current Report on Form 8-K
|
|
October 12, 2005
|
|
|
|
|
|
|
|
|
|
10.17
|
|
Second Amended and Restated Credit Agreement, dated as of March 25, 2014, by and among GameStop Corp., certain subsidiaries of GameStop Corp., Bank of America, N.A. and the other lending institutions listed therein, Bank of America, N.A., as Issuing Bank, Bank of America, N.A., as Agent, JPMorgan Chase Bank, N.A., as Syndication Agent and Wells Fargo Bank, National Association, U.S. Bank National Association, and Regions Bank as Co-Documentation Agents and Merrill Lynch, Pierce, Jenner & Smith Incorporated as sole lead arranger and bookrunner.
|
|
Current Report on Form 8-K
|
|
March 28, 2014
|
|
|
|
|
|
|
|
|
|
10.18
|
|
Second Amended and Restated Security Agreement, dated as of March 25, 2014.
|
|
Current Report on Form 8-K
|
|
March 28, 2014
|
|
|
|
|
|
|
|
|
|
10.19
|
|
Second Amended and Restated Patent and Trademark Security Agreement, dated as of March 25, 2014.
|
|
Current Report on Form 8-K
|
|
March 28, 2014
|
|
|
|
|
|
|
|
|
|
10.20
|
|
Second Amended and Restated Pledge Agreement, dated as of March 25, 2014.
|
|
Current Report on Form 8-K
|
|
March 28, 2014
|
|
|
|
|
|
|
|
|
|
10.21
|
|
First Amendment to Second Amended and Restated Credit Agreement dated as of September 15, 2014, by and among GameStop Corp., the Borrowers party thereto, the Lenders party thereto and Bank of America, N.A.
|
|
Current Report on Form 8-K
|
|
September 16, 2014
|
|
|
|
|
|
|
|
|
|
21.1
|
|
Subsidiaries.
|
|
Filed herewith.
|
|
|
|
|
|
|
|
|
|
|
|
23.1
|
|
Consent of Deloitte & Touche LLP.
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Filed herewith.
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23.2
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Consent of BDO USA, LLP.
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Filed herewith.
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31.1
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Certification of Chief Executive Officer pursuant to Rule 13a-14(a)/15d-14(a) under the Securities Exchange Act of 1934, as adopted pursuant to Section 302 of the Sarbanes-Oxley Act of 2002.
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Filed herewith.
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31.2
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Certification of Chief Financial Officer pursuant to Rule 13a-14(a)/15d-14(a) under the Securities Exchange Act of 1934, as adopted pursuant to Section 302 of the Sarbanes-Oxley Act of 2002.
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Filed herewith.
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32.1
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Certification of Chief Executive Officer pursuant to Rule 13a-14(b) under the Securities Exchange Act of 1934 and 18 U.S.C. Section 1350, as adopted pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.
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Furnished herewith.
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32.2
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Certification of Chief Financial Officer pursuant to Rule 13a-14(b) under the Securities Exchange Act of 1934 and 18 U.S.C. Section 1350, as adopted pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.
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Furnished herewith.
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101.INS
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XBRL Instance Document.
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Submitted electronically herewith.
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101.SCH
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XBRL Taxonomy Extension Schema.
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Submitted electronically herewith.
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101.CAL
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XBRL Taxonomy Extension Calculation Linkbase.
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Submitted electronically herewith.
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101.DEF
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XBRL Taxonomy Extension Definition Linkbase.
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Submitted electronically herewith.
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101.LAB
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XBRL Taxonomy Extension Label Linkbase.
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Submitted electronically herewith.
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101.PRE
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XBRL Taxonomy Extension Presentation Linkbase.
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Submitted electronically herewith.
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No information found
* THE VALUE IS THE MARKET VALUE AS OF THE LAST DAY OF THE QUARTER FOR WHICH THE 13F WAS FILED.
| FUND | NUMBER OF SHARES | VALUE ($) | PUT OR CALL |
|---|
| DIRECTORS | AGE | BIO | OTHER DIRECTOR MEMBERSHIPS |
|---|
No information found
No Customers Found
No Suppliers Found
Price
Yield
| Owner | Position | Direct Shares | Indirect Shares |
|---|